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v0.48.0

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@zzuegg zzuegg released this 30 Oct 20:26
· 178 commits to main since this release
fd9fcfe

The scene upload pass records the instances' changes and the pool's new meshes, with barriers placed by the graph from declared accesses instead of the frame-start uploads' full ALL_COMMANDS barriers (#159, part of #92). Frames recorded without a graph upload at the frame's start as before; textures still do. Known: on the integrated GPU of a Ryzen 9 9950X3D, SceneSyncTest now loses the device every run (#151).