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Version 0.30.6

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@ttom795 ttom795 released this 05 Nov 05:55
4a76ee2

Skyrim for Android 0.30.6

APK: Skyrim-0.30.6.apk (arm64-v8a, Android 9+, Vulkan 1.1).

New

  • "Disable end-of-frame image space (post-processing)" option. It does the same as the TEOFIS console command at every launch. It fixes the black world map and solid-colour underwater screen, but it also turns off all end-of-frame post-processing (tonemapping, bloom, colour grading and depth of field), so the game looks more naturally lit.
  • "Asynchronous rendering" option. It's off by default and when it's on, shaders compile on background threads. New effects may pop in for a frame or two instead of causing a hitch.

Fixed

  • Shader caching is removed. The DXVK state cache rebuilt every saved pipeline on 5 extra threads at startup, which took CPU away from the game's main thread and caused crashes on Mali devices. Nothing is cached between launches now, and the game runs better overall.
  • Traps triggering freezes was due to failed lookups with vertex optimization. The function has been turned off for now.
  • Audio in other languages - the decoder was reading each WMA bitstream but with the wrong block-size config. Should be working now.

Please attach port/log.txt from your Skyrim folder to any bug report.