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Latest Unreal Engine and Framework and small fixes #3
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…sh plugin (#112) * The Alias/VRED upload_version publish plugins now provide UI to toggle between 2D/3D Version creation for review
* Add Python Console app to VRED and run at start up * Add VRED settings for docked widgets
* Added smart_reference and import_with_options to VRED Loader settings. (#111) * Updated tk-nuke to v0.14.3 Release notes: https://github.com/shotgunsoftware/tk-nuke/wiki/Release-Notes#v0143 * Updated tk-desktop to v2.6.2 Release notes: https://github.com/shotgunsoftware/tk-desktop/wiki/Release-Notes#v262 * Updated tk-core to v0.20.9 Release notes: https://github.com/shotgunsoftware/tk-core/wiki/Release-Notes#v0209 * SHOT-3905: Update config settings for Alias/VRED upload version publish plugin (#112) * The Alias/VRED upload_version publish plugins now provide UI to toggle between 2D/3D Version creation for review * SHOT-3907: add python console to Alias and VRED (#113) * Add Python Console app to VRED and run at start up * Add VRED settings for docked widgets * Updated tk-vred to v2.1.3 Release notes: https://github.com/shotgunsoftware/tk-vred/wiki/Release-Notes#v213 * Updated tk-alias to v2.1.3 Release notes: https://github.com/shotgunsoftware/tk-alias/wiki/Release-Notes#v213 * Updated tk-core to v0.20.10 Release notes: https://github.com/shotgunsoftware/tk-core/wiki/Release-Notes#v02010 * Updated tk-core to v0.20.11 Release notes: https://github.com/shotgunsoftware/tk-core/wiki/Release-Notes#v02011 * For #8196, unreal asset step and FBX Allowed FBX to be imported or referenced in Maya. Removed Unreal asset step not used anymore. Co-authored-by: Rob Aitchison <43424110+rob-aitchison@users.noreply.github.com> Co-authored-by: Toolkitty <toolkitty@shotgunsoftware.com> Co-authored-by: Stacey Oue <stacey.oue@autodesk.com>
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Allowed bootstrap hook to accept git or github descriptor. Updated from TK basic v1.4.5. Uses tk-framework-unrealqt from ue4plugins repo. * Updated tk-multi-publish2 to v2.6.2 Release notes: https://github.com/shotgunsoftware/tk-multi-publish2/wiki/Release-Notes#v262 * Updated tk-desktop to v2.6.3 Release notes: https://github.com/shotgunsoftware/tk-desktop/wiki/Release-Notes#v263 * Updated tk-framework-qtwidgets to v2.10.3 Release notes: https://github.com/shotgunsoftware/tk-framework-qtwidgets/wiki/Release-Notes#v2103 * Updated tk-multi-launchapp to v0.12.2 Release notes: https://github.com/shotgunsoftware/tk-multi-launchapp/wiki/Release-Notes#v0122 * Updated tk-photoshopcc to v1.9.2 Release notes: https://github.com/shotgunsoftware/tk-photoshopcc/wiki/Release-Notes#v192 * Updated tk-aftereffects to v0.3.2 Release notes: https://github.com/shotgunsoftware/tk-aftereffects/wiki/Release-Notes#v032 * Updated tk-multi-about to v0.4.2 Release notes: https://github.com/shotgunsoftware/tk-multi-about/wiki/Release-Notes#v042 * Updated tk-shotgun to v0.10.2 Release notes: https://github.com/shotgunsoftware/tk-shotgun/wiki/Release-Notes#v0102 * Updated tk-multi-loader2 to v1.21.2 Release notes: https://github.com/shotgunsoftware/tk-multi-loader2/wiki/Release-Notes#v1212 * Updated tk-framework-shotgunutils to v5.8.5 Release notes: https://github.com/shotgunsoftware/tk-framework-shotgunutils/wiki/Release-Notes#v585 * Updated tk-shell to v0.9.2 Release notes: https://github.com/shotgunsoftware/tk-shell/wiki/Release-Notes#v092 * Updated tk-framework-desktopclient to v0.3.2 Release notes: https://github.com/shotgunsoftware/tk-framework-desktopclient/wiki/Release-Notes#v032 * Updated tk-multi-shotgunpanel to v1.8.2 Release notes: https://github.com/shotgunsoftware/tk-multi-shotgunpanel/wiki/Release-Notes#v182 * Updated tk-core to v0.20.12 Release notes: https://github.com/shotgunsoftware/tk-core/wiki/Release-Notes#v02012 * Updated tk-nuke to v0.14.4 Release notes: https://github.com/shotgunsoftware/tk-nuke/wiki/Release-Notes#v0144 * Updated tk-3dsmaxplus to v0.6.2 * Updated tk-maya to v0.11.3 Release notes: https://github.com/shotgunsoftware/tk-maya/wiki/Release-Notes#v0113 * Updated tk-3dsmax to v1.2.3 Release notes: https://github.com/shotgunsoftware/tk-3dsmax/wiki/Release-Notes#v123 * Updated tk-framework-adminui to v0.7.2 Release notes: https://github.com/shotgunsoftware/tk-framework-adminui/wiki/Release-Notes#v072 * Updated tk-houdini to v1.8.3 Release notes: https://github.com/shotgunsoftware/tk-houdini/wiki/Release-Notes#v183 * Updated tk-framework-adobe to v1.1.5 Release notes: https://github.com/shotgunsoftware/tk-framework-adobe/wiki/Release-Notes#v115 * Updated tk-shotgun-launchvredreview to v1.1.3 Release notes: https://github.com/shotgunsoftware/tk-shotgun-launchvredreview/wiki/Release-Notes#v113 * Updated tk-framework-aliastranslations to v0.2.2 Release notes: https://github.com/shotgunsoftware/tk-framework-aliastranslations/wiki/Release-Notes#v022 * Updated tk-vred to v2.1.4 Release notes: https://github.com/shotgunsoftware/tk-vred/wiki/Release-Notes#v214 * Updated tk-alias to v2.1.4 Release notes: https://github.com/shotgunsoftware/tk-alias/wiki/Release-Notes#v214 * Updated tk-framework-lmv to v0.2.2 Release notes: https://github.com/shotgunsoftware/tk-framework-lmv/wiki/Release-Notes#v022 * Updated tk-flame to v1.17.3 Release notes: https://github.com/shotgunsoftware/tk-flame/wiki/Release-Notes#v1173 * Updated tk-3dsmax to v1.2.4 Release notes: https://github.com/shotgunsoftware/tk-3dsmax/wiki/Release-Notes#v124 * Updated tk-maya to v0.11.4 Release notes: https://github.com/shotgunsoftware/tk-maya/wiki/Release-Notes#v0114 * Updated tk-framework-desktopserver to v1.5.3 Release notes: https://github.com/shotgunsoftware/tk-framework-desktopserver/wiki/Release-Notes#v153 * Updated tk-alias to v2.1.5 Release notes: https://github.com/shotgunsoftware/tk-alias/wiki/Release-Notes#v215 * For #8724, wip * For #8724, fixed repo * For #8724, UE repo * For #8724, fixed UE release Co-authored-by: Toolkitty <toolkitty@shotgunsoftware.com> Co-authored-by: mathurf <francis.mathurin@autodesk.com>
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Updated Unreal engine to v1.2.7
Updated Unreal qt framework to v1.2.8
Disabled asset step context for now
Allowed asset names to include letters, numbers, "-" and "_".
Allowed FBX to be imported or referenced in Maya.
Removed Unreal asset step not used anymore.
Updated from base v1.4.4 basic config.