Proof of concept native plugin for Unity3d that replaces the renderer with a hardware accelerated ray tracer.
Heavily influenced by:
Includes zips with versions used to build for:
- glm - OpenGL Mathematics (GLM) library for graphics software based on the OpenGL Shading Language (GLSL) specifications.
- glslang - An OpenGL GLSL and OpenGL|ES GLSL (ESSL) front-end for reference validation and translation of GLSL/ESSL into an internal abstract syntax tree (AST).
- stb - Image loader
- volk - Meta-loader for Vulkan
Tested on RTX 2080 with NVIDIA Vulkan Beta drivers installed (457.67).
Builds with Vulkan SDK version 1.2.162.1