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Releases: unjustodin/Zenith
Releases · unjustodin/Zenith
Release list
Zenith 0.1.1
Fixes from players' bug reports:
- Red science never unlocked on a new game (#7). Factorio 2.x unlocks the automation science pack when you craft a lab, and labs crafted through Zenith weren't counted, so the research never finished. Hand-crafting now counts (it shows in the production statistics too), and the technology screen no longer offers "Start research" on technologies you unlock by doing something.
- Factorio's graphics not found for an install outside Steam (#6). Zenith now reads Factorio's graphics, icons and sounds from the install you set in Settings → Factorio, wherever it is (for example a zip install on another drive). If you change that path, restart Zenith; the settings page and the main menu tell you when.
- Zooming out of the map's 3D view (#4). Zooming back out of the view you zoomed into from the map now returns to the map at that spot, as in Factorio. It zooms out further before it does (240 tiles), and Settings → Camera → Zoom out to the map at changes how far.
- Save folders in Load game (#3). The load screen shows your save folders, as Factorio's does: click
[folder]to go in,[..]to go back up.
Other fixes:
- Iron and copper plates show on far belts again. Thin icons such as plates faded out on belts far from the camera while circuits stayed; every item now shows.
- First person after the map. Going into the map's 3D view from first person and back out returns you to first person, instead of a third-person view with no character.
- Grass and ground clutter no longer flicker as the camera moves. Grass tufts, flowers, bushes and ground decals are now blended the way Factorio draws them, and tree shadows fall across them.
- No more boxes in Gleba fights. The young wrigglers a dying stomper lets out are drawn as wrigglers, and the shell it leaves behind has a model of its own.
- Distant textures use 16x anisotropic filtering.
Also new:
- Zenith's logo and icon, made by David (Vasillo): the logo over the main menu, the gear as the game's icon.
- Zenith is now GPL-3.0 (0.1.0 stays MIT). Add-ons may use any licence; LICENSING.md has the details.
- A roadmap: the milestones to 1.0 are in docs/ROADMAP.md.
The bridge mod is 0.1.1 too, with the red science fix: update it on servers you run yourself.
Downloads: Zenith for Windows or Linux (unzip and run; see USER-GUIDE.md inside), the bridge mod on its own, and the Cinematic camera add-on (drop the zip into Zenith's addons folder).
Zenith 0.1.0
The first release of Zenith: your real Factorio 2.1 game drawn in 3D.
Download the zip for your system, unzip it anywhere and start Zenith (START HERE.txt inside says the rest). You need your own copy of Factorio 2.1 on the same computer; Space Age is optional.
Zenith-0.1.0-windows.zip: the game for Windows, with the bridge mod and server scripts.Zenith-0.1.0-linux.zip: the game for Linux (not yet tried on Linux).factorio-3d-bridge_0.1.0.zip: the bridge mod on its own, for a server you run yourself.cinematic-camera_0.2.0.zip: optional camera add-on: free camera, tracking shots, combat zoom, timelapses and recording. Drop the zip into Zenith'saddonsfolder.
What's in it
- Your own saves in 3D, with Factorio's interface, hotkeys, sounds and textures read from your install.
- A 3D model for every base-game and Space Age entity; 39 base-game buildings and vehicles use FUE5's textured models.
- Space platforms and the other planets, trains, logistics, the circuit network, combat.
- Add-ons, with an Add-ons menu for their settings and keys.
- Graphics presets with a Recommended setting, and a game held at 60 UPS on big bases.
Tested on Windows 11 with Factorio 2.1.23. Known gaps are in the README.