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- Mounts: a Character's Armour bonus from its mount ("C+1", "C+2") no longer ignores Armour caps — Shielding Bark (Sylvan Elves) stays at 4, Destiny's Call at 3, Protection of Dorac (Highborn Elves) and Wild Warding at 5
- Orcs and Goblins: the Gogtuk Initiate on a Beastie now gets the Beastie's +1 Armour