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@github-actions github-actions released this 28 Oct 21:41
· 98 commits to master since this release
  • fix(core): honor Deck GPU debug option during device initialization (#10782)
  • fix(core): fit the shadow map to the visible frustum at high pitch (#10893)
  • fix(core): release shadow resources when LightingEffect turns shadows off (#10891)
  • fix(core): draw the shadow map without per-layer polygon offset (#10892)
  • fix(core): disable lighting in ShadowPass (#10890)
  • fix(core): let GlobeController zoom past level 12 (#10737)
  • fix(maplibre,mapbox): remove the overlaid container when the overlay is removed (#10899)
  • feat(jupyter-widget): ES module libraries import deck.gl by package name (experimental) (#10794)
  • fix(google-maps): wait for shared context in interleaved mode (#10792)
  • fix(core): scale cartesian z at the viewport latitude below zoom 12 (#10790)
  • fix(carto): render PointLabelLayer backgrounds (#10533)
  • fix(geo-layers): normalize legacy numeric coordinateSystem in Tile3DLayer (#10538)
  • fix(mapbox): guard getProjection against throw when map style is not ready (#10551)
  • fix(mapbox): synchronize camera before onLoad callback (#10735)
  • fix(arcgis): import MapView from the public @deck.gl/core entry (#10788)
  • fix(layers): remove WebGPU custom packing in SolidPolygonLayer (#10803)
  • fix(jupyter-widget): defer updated layers until custom libraries load (#10787)
  • fix(jupyter-widget): MapLibre overlay setProps no longer recurses (#10768)
  • feat(jupyter-widget): load ES module custom libraries (#10665)
  • fix(jupyter-widget): render layers with extensions from unloaded custom libraries (#10764)
  • fix(maplibre): ship a CJS build, like every other @deck.gl/* package (#10692)
  • fix(maplibre): keep picking in sync with the terrain elevation (#10756)
  • fix(react): align widget root with the DeckGL canvas (#10724)
  • fix(core): resolve transition edge cases (#10738)
  • refactor(extensions): order PathStyle shader coordinates (#10644)
  • fix(core): disable a controller with no view state instead of throwing (#10731)
  • Revert "fix(core): rotate GlobeView like a ball through poles (#10598)" (#10713)
  • feat: flat common-space helpers for non-flat projections (#10657)
  • fix(maplibre): sync camera changes made during Deck initialization (#10702)
  • chore: bump luma.gl to 9.4.2 (#10726)