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Releases: vovanduc/tiny-chalk-people

v1.5.0

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@vovanduc vovanduc released this 24 Oct 14:54

Added

  • Santa: about two minutes in, then every 4–6 minutes, Santa flies across below the clouds in a red sleigh pulled by four reindeer (red-nosed Rudolph in front), towing 5–10 gift wagons. Sleigh bells jingle and he calls "ho ho ho".
  • Each wagon drops 3–5 presents wrapped in bubbles. A present can hold anything a bubble holds (ladder, mushroom, fire, cow, crocodile, monkey, bear, berry, star). Tap a falling present to open it; presents that land wait until a person or animal walks into them.
  • Tap the sleigh for up to 3 extra presents, tap a wagon to make it drop a present now, tap the reindeer to flash Rudolph's nose. At night Rudolph's nose and the sleigh lantern glow.
  • Fireworks: every Santa trip brings at least one firework box. Tap it, or let a person or animal bump into it, and it fires 28–40 rockets plus a finale, bursting below the clouds as round bursts, rings, hearts, stars, smiley faces, golden willows, splitting crossettes and two-colour shells. Tap it while it fires for an extra rocket.
  • Firework sounds: launch thump with occasional whistle, a deep boom that arrives a moment after the flash, and crackling glitter.
  • Daytime bursts leave drifting smoke; night bursts glow, flash the sky and glitter, and wake sleepers nearby.
  • Nearby people react to fireworks: some stop and watch with raised arms, others get scared by the noise and run around.

Changed

  • Up to 16 items can be on the board at once (was 10), so Santa's presents don't vanish as soon as they open. Firework boxes are never faded out early.

v1.4.0

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@vovanduc vovanduc released this 23 Oct 15:32

Added

  • Plane and parachutes: every 2–3 minutes (first one after about a minute) a plane flies across the sky and drops 5–10 gift boxes on parachutes, each wrapped in a bubble with a picture of the gift. Tap a box and the bubble pops and the gift falls out: berries (three at once), seeds, a mushroom, a ladder or a star. Untapped boxes float down; the bubble pops on landing and the box waits until a person or animal walks into it (or opens by itself after 45 s). Tap the plane for up to 3 extra boxes.
  • Mushrooms hop around by themselves every few seconds and bounce nearby people into the air when they land.

Changed

  • Fire is bigger, grows over time and lasts 30 s instead of 10 s. Rain shrinks it and puts it out in about 3 s. It shows up twice as often in bubbles; mushrooms also show up more often.
  • People on fire burn about twice as long without water (big fire ~20 s, then small ~8 s). A very big fire spreads to up to 3 people nearby from a wider reach, and the chain weakens each time.

Removed

  • The "inspired by teamLab" link in the corner: small children kept tapping it and leaving the game. Credit stays in the README.

v1.3.0

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@vovanduc vovanduc released this 13 Oct 17:03

Added

  • Day and night: night falls by itself after about 2.5 minutes, or when you press and hold the sun for 1 second. Tap the moon (or wait about 90 seconds) for morning.
  • At night the board turns dark blue while chalk stays bright, the sun becomes a crescent moon, stars grow bigger, fireflies blink near the ground, crickets chirp softly and the music box plays slower and lower.
  • People yawn and lie down to sleep (about a quarter stay up and wander). Tap a sleeping person to wake them. The bear sleeps through the night too.
  • Gentle dusk and dawn chimes.

v1.2.0

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@vovanduc vovanduc released this 13 Oct 16:59

Added

  • Rainbow: when the sun is shining while a cloud rains, a rainbow appears and people can walk over it like a bridge. It stays 14 s after the sun or rain stops, then fades and anyone on it floats down.
  • Puddles: rain runs downhill and pools. Flat ground gets shallow puddles; a U-shaped chalk line fills into a pond. Puddles dry up after the rain stops.
  • People splash through puddles. A burning person who walks into water is put out, and big fires make people run to the nearest puddle.
  • The crocodile swims in big puddles.
  • Flowers: clover that keeps getting rain blooms into flowers.
  • Butterflies fly in to rest on flowers. People stop to sniff a flower and sneeze, startling the butterflies.

v1.1.1

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@vovanduc vovanduc released this 13 Oct 16:12

Fixed

  • Scripts are loaded as file.js?v=<version> so a browser never mixes freshly deployed files with old cached ones (GitHub Pages caches for 10 minutes). A mix could freeze the game right after a deploy.

v1.1.0

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@vovanduc vovanduc released this 13 Oct 16:11

Added

  • Three new animals that drop from bubbles, alongside the cow:
    • Crocodile: carries people on its back, snaps at the air (people hop away, nobody gets hurt), sprays water on anyone on fire. Burning people run to it like to a raining cloud. Tap it and it rolls over giggling.
    • Monkey: picks berries from ripe bushes and throws them to people, races up ladders and leaps into the sky (bursting stars it touches). Tap it for a backflip.
    • Bear: people stack on its head, eats a whole berry bush then sleeps (its belly is a trampoline), runs over to stomp out fires. Tap it and it hugs the nearest person; tap a sleeping bear to wake it.
  • Tapping an animal takes priority over tapping a person walking past it.
  • Burning: a person who touches fire catches it (random strength). A small fire burns out by itself in a few seconds. A big fire makes the person cry for help ("cứu! cứu!"), drop off any tower and run toward water: a raining cloud or a crocodile first, otherwise the nearest cloud.
  • A big fire spreads to at most one person standing next to the burner or in the same tower. A person who caught fire this way does not pass it on.
  • Rain puts a burning person out immediately, with a soft hiss and steam rings.
  • Burned people turn black (eyes stay white) and fade back to normal 6 s after the fire is out.
  • Burning people add to the fire crackle sound.

Changed

v1.0.0

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@vovanduc vovanduc released this 13 Oct 15:03

Bản phát hành đầu tiên trên GitHub Pages (game "v4" chuyển từ community-builder@a3089da).

Added

  • Bảng phấn PixiJS 8.6.6: bé vẽ nét phấn, người tí hon đi/leo/rơi theo nét vẽ.
  • Người tí hon tự đi, ngó nghiêng, quay đầu, trèo lên đầu nhau thành tháp (tối đa 5 tầng).
  • Sao, mây & mưa, cây dâu (người ăn dâu, bay tim), mặt trời (xoay + phát sáng), bong bóng thả đồ vật (thang, nấm, lửa, bò, dâu, sao), chim.
  • Âm thanh tổng hợp bằng Web Audio (không file âm thanh), không tiếng giật mình.
  • Hook kiểm thử window.__bb.
  • archive/ prototype v1–v3, docs/ spec + hợp đồng build, knowledge/ tri thức dự án.