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Twelve jars, one per loader and Minecraft version. Take the one that matches your game:
| Minecraft | Loader | File | Needs |
|---|---|---|---|
| 26.3 | Fabric | hempdustry-fabric-2.1.1+26.3.jar |
Fabric Loader 0.20.1+, Fabric API 0.165.0+, Java 25 |
| 26.3 | NeoForge | hempdustry-neoforge-2.1.1+26.3.jar |
NeoForge 26.3.0.101+, Java 25 |
| 26.2 | Fabric | hempdustry-fabric-2.1.1+26.2.jar |
Fabric Loader 0.20.1+, Fabric API 0.161.0+, Java 25 |
| 26.2 | NeoForge | hempdustry-neoforge-2.1.1+26.2.jar |
NeoForge 26.2.0.93+, Java 25 |
| 26.1.2 (new) | Fabric | hempdustry-fabric-2.1.1+26.1.2.jar |
Fabric Loader 0.20.1+, Fabric API 0.155.3+, Java 25 |
| 26.1.2 (new) | NeoForge | hempdustry-neoforge-2.1.1+26.1.2.jar |
NeoForge 26.1.2.126+, Java 25 |
| 1.21.11 | Fabric | hempdustry-fabric-2.1.1+1.21.11.jar |
Fabric Loader 0.18.2+, Fabric API 0.139.4+ |
| 1.21.11 | NeoForge | hempdustry-neoforge-2.1.1+1.21.11.jar |
NeoForge 21.11.45+ |
| 1.21.1 | Fabric | hempdustry-fabric-2.1.1+1.21.1.jar |
Fabric Loader 0.16.5+, Fabric API 0.105.0+ |
| 1.21.1 | NeoForge | hempdustry-neoforge-2.1.1+1.21.1.jar |
NeoForge 21.1.209+ |
| 1.20.1 (new) | Fabric | hempdustry-fabric-2.1.1+1.20.1.jar |
Fabric Loader 0.15.11+, Fabric API 0.92.2+, Java 17 |
| 1.20.1 (new) | Forge | hempdustry-forge-2.1.1+1.20.1.jar |
Forge 47.4.0+, Java 17 |
Install it on the server and on every client that joins it. JEI and REI show the mod's pages on every
version here, and EMI as well on 1.21.1 and 1.20.1. Minecraft 1.18.2 and 1.16.5 stay on 2.1.0 (on the
v2.1.0 release).
2.1.1 is the first patch of 2.1, stable. It makes hemp hold up inside a modpack: a tall hemp plant now
stays whole whatever farms it (other mods' harvesters, replanting farms, instant fertilisers, growth soils,
right-click harvesting, bees), farmer villagers grow hemp, and the mods of a pack find hemp through the
common tags. Every file for another mod loads only when that mod is there, so a game with Hempdustry
alone sees the fixes, the villagers and nothing else. It keeps the promise every release keeps: a world
made with any version of Hempdustry 2 opens on this one with nothing for you to do.
The patch is not the same on every Minecraft version; each one's own changelog says exactly what it holds:
- 1.21.1 gets the most: recipes in Create, Immersive Engineering, Botany Pots, Mekanism, Farmer's
Delight, Supplementaries, Silent Gear and Bibliocraft, and KubeJS schemas, so All the Mods 10 and any
pack built like it use hemp out of the box.
Changelog - 1.21.11 and 26.3: the plant fixes, the farmers, the common tags and Farmer's Delight, with Silent
Gear on 1.21.11.
1.21.11 ·
26.3 - 26.2: the plant fixes and the farmers.
Changelog - 26.1.2, new: everything the 26.2 build has except the footbag, Powdery Mildew and jelly legs (they
need what Minecraft 26.2 added), with the patch, Bibliocraft's cookie jar and KubeJS and KubeGroovy
schemas for All the Mods 11. A world from 2.1.0 on 1.21.11 opens on it whole.
Changelog - 1.20.1, new, on Fabric and Forge: everything 2.1.0 has on 1.21.1, with the patch and the common
tags in Forge's names too. A 1.20.1 world opens whole on 2.1.1 for any newer version.
Changelog
Also on every version: a world made on Minecraft 1.20.1 opens whole, and a vaporizer bowl finished on a
full inventory drops its scorched hemp at your feet. The in-game update checker tells players on 2.1.0
about this release.
Changelog — Minecraft 1.21.11
[2.1.1] — 2026-11-13
The first patch of 2.1: hemp plants that hold up under other mods' harvesters, fertilisers and soils,
farmer villagers who grow hemp, and the first hooks for the mods of a pack. Every file for another mod
loads only when that mod is there, so a game with Hempdustry alone sees the fixes, the villagers and
nothing else.
Added
- Farmer villagers grow hemp. A farmer holding indica or sativa seed plants it on the village farmland
and reaps the ripe plant whole, the way it farms wheat. The light and stress rules apply as in any field.
Beldía stays wild: it stands only on sand. - Hemp in other mods, each loaded only with its mod:
- Farmer's Delight (Refabricated): the cutting board strips a stem into 4 fibre and a retted one into
6, with a chance of a stick; hemp fibre makes its rope. - Silent Gear (NeoForge): hemp fibre is a cord and binding material.
- Farmer's Delight (Refabricated): the cutting board strips a stem into 4 fibre and a retted one into
- Common tags other mods read: every hemp seed in
c:seeds, hemp fibre inc:fiber_hempand
c:fiber, hemp flour inc:flour, hemp milk inc:milkand toasted hemp seeds inc:nuts. Nothing
activated joins a food tag, so no cannabutter is ever spent as plain butter.
Changed
- Canvas, the hemp outfit, flip-flops and paper take any fibre in
c:fiber_hemp. The Grow Pot also takes
Farming for Blockheads' fertilisers.
Fixed
- A world made on Minecraft 1.20.1 opens whole. Pipe loads and charges, cannabutter's strength, an
edible's potency, the stacks in the machines and in a hemp chest boat and a placed bong's device all came
through the world upgrade empty. - A vaporizer bowl finished on a full inventory drops its scorched hemp at your feet, instead of
handing it to nobody. - A tall hemp plant stays whole whatever farms it:
- A harvester that takes any ripe crop cut a growing plant down to its root, because every block above
the root claimed to be ripe. Each block of a plant now tells its own age; bees behave as before. - Replanting harvesters, instant fertilisers, growth soils and other mods' bees left a ripe top over a
seedling, or a root in the middle of a plant, and wiped the trims and the light record. Such a write
is now put right: a replanting clears the old plant, a ripening grows the whole plant with its record. - A soil that harvests and replants the moment a crop ripens left the old top standing on the new
seedling. - A right-click harvest that replants the block clicked paid nothing on a block above the root and left
a seedling in the middle of a ripe plant. That block now stays as it was: a plant's harvest is its
root's. - The same harvest on the root replanted a seedling that kept the old plant's trims and rub, so every
new plant had the trims' extra bud without a cut, or could not be rubbed. A replanted plant now starts
unworked, as one planted by hand. - A farm that asks a crop whether it still takes bone meal, and harvests it if not, cut a growing plant
down to one seed from any block above its root, because only the root took bone meal. Every block of a
plant now answers for the whole plant, as a pitcher plant does: bone meal and fertilisers work on any
block of it and grow it from the root. - A farmer, or a harvester sweeping at the height of the tops, could take a ripe plant's top and leave
its root standing alone, ripe, and a harvester could then set an unripe top back on it. Whatever takes
a block above the root now brings the whole plant down, and its harvest drops once, as when a player
breaks it: farmers, harvesters, pistons, water and explosions alike.
- A harvester that takes any ripe crop cut a growing plant down to its root, because every block above
- On NeoForge hemp now grows through the loader's crop-growth events, as vanilla crops do there, so a
season or growth mod can hold it back. A plant held back by the block above it is not reported as grown.