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#This is a wiki that will help you setup and use all of the code located here in this github repository. If nothing else it will give you great ideas on how you might be able to implement this for yourself.
##NPC This will discuss how to setup an NPC with the correct scripts, animator tree, rain ai behavior trees etc. When complete you should have a fully function NPC that will react to a player.
##Patch System This will cover the API that you can use to setup a patching system for you unity game. Everything is written in C#. It will display code examples and how you can use it. This is setup in the same way that the Unity Documentation is setup with links on the api code.
The following is a list of github repositories that made all of this possible:
delta patches: https://github.com/OctopusDeploy/Octodiff
.net 4 implemented in Monodevelop: https://github.com/mono/mono
Tuples In Unity: https://gist.github.com/michaelbartnett/5652076
Octodiff: https://github.com/OctopusDeploy/Octodiff
Input Manager: https://github.com/daemon3000/InputManager