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NPC.AnimatorSetup

Wesley Haws edited this page Jan 1, 2017 · 5 revisions
  1. Download the "AI" controller found in "Anim Controller" folder of this repo.
  2. Make a folder called "Anim Controllers" in your Unity project
  3. Place the "AI.controller" file into that folder
  4. In the "Animator" component of your NPC add this AI.controller file.

There are not animations included you will need to provide those. However, all the connections, states, layers, and parameters will be setup and working for you. All you need to do is add your animations to each state. If your animations are not playing for some reason make sure of a couple of things:

  1. Animations are set to loop (Set on the animation file)
  2. Your animations are set to "Humanoid"
  3. Your character rig is setup correctly (In correct T-pose)
  1. Animations are placed correctly in the blend trees. (left movement not placed in right movement slots)

Base Layer

Movement State

Parameters

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