Skip to content

Patch System

Wesley Haws edited this page Nov 2, 2016 · 6 revisions

This is a ready to implement patch system complete with the following:

  • Version checking
  • URL Content Checking
  • Downloading files
  • Patch File Generation (Delta Files)
  • Apply Patches

This is written as a namespace exposing certain variables and API.

To include to your code add the following:

using GameDevRepo;

PatchSystem patch = new PatchSystem();
patch.<variable or api>

Note: This was originally retrieved from here: https://github.com/OctopusDeploy/Octodiff

Simply amazing stuff. This was originally written for .Net 4 but Unity only supports .Net 2. For this reason a conversion process is still underway and warning messages will occur until these are resolved.

Clone this wiki locally