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UtBS 5: changes to scenario locations #3104
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From #3077: * Moved AI leader spawns to keeps * Changed spawn of trolls that were spawning in walls * Sanity-checked village ownership in cavern From #3078: * Changed spawn of Eastern Troll Flamecaster * Fixed entry routes of Troll Flamecasters From author notes: * Made 'Wounded Dwarf' a wounded unit
Ditto, spaces not tabs. |
[/move_unit_fake] | ||
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#TODO maybe the wounded dwarf should really be wounded? | ||
{NAMED_NOTRAIT_UNIT 4 (Dwarvish Fighter) 21 29 (Wounded Dwarf) ( _ "Wounded Dwarf")} |
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What is the name of the dwarf now - does he get a random one?
(I'm not opposed to that)
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Name is currently simply "Wounded Dwarf".
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I think that part is not in the code anymore - you removed it here, but it's nowhere else, only as ID.
Again, I consider this not a bad idea by default because UtBS has often long names which become too long for the sidebar if translated in other languages. But I didn't played this scenario yet.
(That's why I would prefer if someone else merges this, though looks like good to go)
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Apologies, yes you're right this now gives a random dwarf name. That was an unintentional oversight, (just when you think you've done enough testing!) though actually I think I prefer it this way as he's now evidently wounded.
* UtBS 5: changes to scenario locations From #3077: * Moved AI leader spawns to keeps * Changed spawn of trolls that were spawning in walls * Sanity-checked village ownership in cavern From #3078: * Changed spawn of Eastern Troll Flamecaster * Fixed entry routes of Troll Flamecasters From author notes: * Made 'Wounded Dwarf' a wounded unit
* UtBS 5: changes to scenario locations Fixes wesnoth#3077: * Moved AI leader spawns to keeps * Changed spawn of trolls that were spawning in walls * Sanity-checked village ownership in cavern Fixes wesnoth#3078: * Changed spawn of Eastern Troll Flamecaster * Fixed entry routes of Troll Flamecasters From author notes: * Made 'Wounded Dwarf' a wounded unit
* UtBS 5: changes to scenario locations Fixes wesnoth#3077: * Moved AI leader spawns to keeps * Changed spawn of trolls that were spawning in walls * Sanity-checked village ownership in cavern Fixes wesnoth#3078: * Changed spawn of Eastern Troll Flamecaster * Fixed entry routes of Troll Flamecasters From author notes: * Made 'Wounded Dwarf' a wounded unit (cherry-picked from commit 7feb9ae)
* UtBS 5: changes to scenario locations From wesnoth#3077: * Moved AI leader spawns to keeps * Changed spawn of trolls that were spawning in walls * Sanity-checked village ownership in cavern From wesnoth#3078: * Changed spawn of Eastern Troll Flamecaster * Fixed entry routes of Troll Flamecasters From author notes: * Made 'Wounded Dwarf' a wounded unit (cherry picked from commit bf28cc7)
* UtBS 5: changes to scenario locations From wesnoth#3077: * Moved AI leader spawns to keeps * Changed spawn of trolls that were spawning in walls * Sanity-checked village ownership in cavern From wesnoth#3078: * Changed spawn of Eastern Troll Flamecaster * Fixed entry routes of Troll Flamecasters From author notes: * Made 'Wounded Dwarf' a wounded unit (cherry picked from commit bf28cc7)
* UtBS 5: changes to scenario locations From wesnoth#3077: * Moved AI leader spawns to keeps * Changed spawn of trolls that were spawning in walls * Sanity-checked village ownership in cavern From wesnoth#3078: * Changed spawn of Eastern Troll Flamecaster * Fixed entry routes of Troll Flamecasters From author notes: * Made 'Wounded Dwarf' a wounded unit (cherry picked from commit bf28cc7)
* UtBS 5: changes to scenario locations From wesnoth#3077: * Moved AI leader spawns to keeps * Changed spawn of trolls that were spawning in walls * Sanity-checked village ownership in cavern From wesnoth#3078: * Changed spawn of Eastern Troll Flamecaster * Fixed entry routes of Troll Flamecasters From author notes: * Made 'Wounded Dwarf' a wounded unit (cherry picked from commit bf28cc7)
* UtBS 5: changes to scenario locations From wesnoth#3077: * Moved AI leader spawns to keeps * Changed spawn of trolls that were spawning in walls * Sanity-checked village ownership in cavern From wesnoth#3078: * Changed spawn of Eastern Troll Flamecaster * Fixed entry routes of Troll Flamecasters From author notes: * Made 'Wounded Dwarf' a wounded unit (cherry picked from commit bf28cc7)
* josteph/forward-port-some-of-the-174: don't call invalidate_layout() unless needed Convert a bunch more C-style casts I missed in 0dc5656 to static_cast fixup don't show travis notifications from forks (cherry picked from commit 55bc62f) don't show travis notifications from forks (cherry picked from commit d6ab780) fix out of bonunds check Lua: Invalidate layout in set_dialog_value() Fix includes Implement iOS version detection Game Load: Use child_or_empty(). Themes: Fix the observers icon being hidden under the minimap Game Load: Restore the ability to select 1.12.6 savegames in the list Fix CMake build on macOS NR S8: compatibility commit to make the new companions from scratch if we don't have them stored Partially revert "Additional village variations (#3342)" DM: Add last breath dialog for Zorlan DM: Generalize death message so it works when Delfador is young and old gui2/unit_recall: Change Recall button back to its correct label Updated changelog in Xcode Add WML unit test for unupgradable (#3336) gui2/unit_recall: Fix i18n issues DM: add some TODOs iOS: finger scrolling in controls. iOS document directories. Might use these on other platforms as well. .gitignore for CLion German multiplayer translation: fixes German translation: reword era descriptions German translation: fix a string Statistics Dialog: merge unit name and count labels add / remove some comments Tutorial Part2: Give the player a canche to undo his move UtBS 5: changes to scenario locations (#3104) Update changelog in macOS package SotA: transform bats already after the 5th scenario TRoW: revert workaround for #2912 Changelog entry for the #2912 work around TRoW: Increase Rithrandil's workaround portrait height to 700 TRoW: IPF-downscale Rithrandil's portrait, as a workaround to #2912 Add missing deprecation messages for deprecated macros Northern Rebirth S02_01: keep side 8 leader from wandering off too far changelog: remove AToTB AI entry wesnothd: prevent another instance of crash from owner not in player_connections Increased in-game chat size. This makes it render more smoothly Minor tweaks to classic theme (thanks enclave for doing this) Update RELEASE_NOTES (cherry picked from commit e2a2a85) Update changelog for custom AI for AToTB S2 TRoW: revert changes, to avoid a potential OOS Re-apply patches to fix issues #2844 and #2846 in SotA Clear RELEASE_NOTES Repair 66ab35f in the upwards direction Add changelog for 1.14.0 add placeholer links to appdata file Hide Editor help section UtBS: readd do_not_list UtBS: wmlindent pass Fix MP label for #2855 Fixup 601c67d UtBS: Re-added compatibility code to load old saves using the new elves Swap count and name columns in statistics (fixes #2893) Revert string changes in SotA for 1.14 RC 3 - gold AI recruitment: use unit-specific recall cost AI recruitment: fix units on recall list interfering with recruiting Fixup f7ab008 before GCC complains about an unused parameter >_< Help: disabled parsing error popup LoW: Fix translation error in conjunct list (fixes #2833) (#2834) Fix pofix Changelog entry for recent SotA fixes Pofix entry for fc6c3ac Pofix entry for b86a296 Pofix entry for ab9f29a Fix HP label in longer languages Help: removed sort_sections key with invalid value less redraw_everything calls when receiving [change_controller] fix gui2 dialog disappearing after [change_controller] Use a fallback for when the player name is not known in debug notifications
From #3077:
From #3078:
From author notes: