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1.25.0
Play mode is a fixed screen with a left dock for the party and the dice tray, a Sheet tab, a full-page character sheet with equipment slots, item tiles, spell cards and feature cards, and a phone layout with a bottom view bar and a header menu. The GM sees the map under a see-through fog, the Play map fits the revealed tiles, the mini-map floats over the map, Nearby encounters shows one line per group of foes, and confirm dialogs name their action and object. In combat, XP is asked for before the fight ends, the target and HP amount reset on each turn, spent action buttons are marked, the dice tray sits under the log, and a Map tab shows the fight area.
Build mode paints only from the Paint tab and names the active tool on the map, the World tree is one tab stop with arrow keys, Generate a world builds a whole world and starts the party beside a town, and empty maps show a card with Paint tiles and Generate map. Library mode has class, level, school and CR filters and visible field labels, and the creature form is grouped into sections with a Pick on map button and placement warnings. The documentation screenshots show the new layouts. Several files are over the 500-line guideline and are not split in this release.