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A mod's entry point (the class which implements IMod) can now optionally implement IGui and/or INetworked for additional functionality.
The IGui interface will expose the OnGUI method, which mod-creators can use to leverage Unity's built-in IMGUI module for custom mod UI.
The INetworked interface exposes three methods:
- OnJoinRoom
+ Called whenever the player joins a networked room
- OnLeftRoom
+ Called whenever the player leaves a networked room
- OnHandShakeCompleted
+ Called when the user joins a room and the modloader has confirmed that both clients are running your mod