Skip to content
/ glTF Public
forked from KhronosGroup/glTF

glTF - the runtime asset format for WebGL, OpenGL ES, and OpenGL.

License

Notifications You must be signed in to change notification settings

wizholy/glTF

 
 

Repository files navigation

The GL Transmission Format (glTF) is a runtime asset delivery format for GL APIs: WebGL, OpenGL ES, and OpenGL. glTF bridges the gap between 3D content creation tools and modern GL applications by providing an efficient, extensible, interoperable format for the transmission and loading of 3D content.

Specification

Please provide feedback by submitting issues.

Sample Models

Sample models for learning glTF, and testing runtime engines and content pipeline tools.

Overview

Diagram by [Marco Hutter](http://marco-hutter.de/) ([repo](https://github.com/javagl/gltfOverview)).

glTF Tools

Converters

Validators

  • glTF Validator - open-source command-line and drag-and-top tool to validate glTF assets against the spec

Exporters

Loaders and Viewers

WebGL Engines

JavaScript / Node.js

C++

C#

Haxe

  • haxe-gltf - A Haxe library for reading glTF

Java

Utilities

  • gltf-utilities - JavaScript utility library to help load glTF
  • gltf-statistics - JavaScript and Node.js library and command-line tool to display statistics for glTF models (glTF 0.8)

Stack Overflow

Presentations and Articles


We believe the true usefulness of glTF goes beyond the spec itself; it is an ecosystem of tools, documentation, and extensions contributed by the community. You are encouraged to get involved!

About

glTF - the runtime asset format for WebGL, OpenGL ES, and OpenGL.

Resources

License

Stars

Watchers

Forks

Packages

No packages published

Languages

  • JavaScript 66.4%
  • C++ 21.0%
  • HTML 8.3%
  • C# 2.4%
  • GLSL 0.9%
  • C 0.7%
  • Other 0.3%