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v0.1.7 (beta)

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@wootbeer wootbeer released this 14 Nov 03:49
cc5ea43

Added

  • Ultrawide 21:9: Options > Display > Aspect ratio 21:9. A wider view, with the HUD in its 16:9 layout (HUD: Centered) or at the screen's edges (HUD: Edges). Real-time cutscenes fill the screen; movies fill it with Display > Movies (#13).
  • 16:9 and 21:9 can be switched mid-game; 4:3 and widescreen switch at the next start.

Changed

  • 5.1: 3D sound now works on 5.1.

Downloads

  • Windows: OrtaRecomp-v0.1.7-windows-x64.zip
  • Linux / Steam Deck: OrtaRecomp-v0.1.7-linux-x86_64.tar.gz

v0.1.6 (beta)

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@wootbeer wootbeer released this 13 Nov 23:23
d3ef48e

Added

  • Movies: Options > Display > Movies. Original (the default) shows them as the game frames them. Bars shows the picture alone at its own shape, without the game's black bars (filling a 16:9 screen edge to edge); Stretch and Zoom fill the window. (#18).

Changed

  • 3D sound: enemies, gunfire and explosions are now placed by 3D sound filters (HRTF). Gunfire is softer and less harsh (#15). Options > Sound > 3D sound: On (the default) or Off (the earlier left/right pan). Stereo and Headphones outputs; 5.1 is unchanged.

Fixed

  • Windows: movies played at about 20 frames a second. They play at full speed now.

Downloads

  • Windows: OrtaRecomp-v0.1.6-windows-x64.zip
  • Linux / Steam Deck: OrtaRecomp-v0.1.6-linux-x86_64.tar.gz

You still need your own copy of the game (USA disc). Settings, saves and controls from earlier versions carry over; 3D sound is on after updating.

v0.1.5 (beta)

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@wootbeer wootbeer released this 13 Nov 00:29
f3a8fba

Added

  • Vibration strength: Options > Gameplay > Vibration, Off or 10 % to 100 % (the default) in steps of 10.
  • Resolution scale 1.5x (Options > Display), between 1x and 2x: about half of 2x's work, for laptops and integrated graphics.
  • VSync: Options > Display, On (the default), Fast or Off. Fast and Off show more frames when the PC cannot keep up with the display instead of dropping to half; Off may tear.
  • Shadows: Options > Display, High (scaled with the resolution, the default) or Low (the game's own size, lighter on the GPU).
  • 5.1 movie soundtracks: with Sound > Output on 5.1, the opening and the two story movies in Pandora's Box play their own 5.1 soundtracks, as on a console with Dolby Digital. Other movies are stereo on the disc.

Fixed

  • Controls: rebound buttons went back to the defaults when the launcher or the menu closed, or the window moved (#22).

Downloads

  • Windows: OrtaRecomp-v0.1.5-windows-x64.zip
  • Linux / Steam Deck: OrtaRecomp-v0.1.5-linux-x86_64.tar.gz

You still need your own copy of the game (USA disc). Settings, saves and controls from earlier versions carry over.

Recomp v0.1.4 (beta)

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@wootbeer wootbeer released this 12 Nov 22:00
a4ea6d5

Added

  • Skip launcher: Options > Gameplay. Start the game at once with the save file and settings from last time. Hold Shift while starting to see the launcher once; the option is also in the in-game menu (F1).

Fixed

  • Windows: the log (ortarecomp.log) stayed empty when the game was started normally, so crash reports and logs could not be attached. If you reported a problem on Windows, please attach your log again with this version.
  • Sound: the mix is 6 dB lower, as the Xbox's sound library sets it up, so the busiest fights distort much less. Distant sounds feed less reverb, as on the Xbox, in the stages that use it.

Notes

  • The stacked machine-gun sound in busy fights (#15) is improved by the above but not fully solved yet; work on it continues.

Orta Recomp v0.1.3 (beta)

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@wootbeer wootbeer released this 11 Nov 22:27
fe49b76

Fixed

  • Linux and Steam Deck: "There's a problem with the disc you're using. It may be dirty or damaged." could still appear on v0.1.2, when going into a tutorial (or into one again), loading a save, or starting the next episode. It came from how the game's hard-disk cache was handled on Linux, which had three separate faults; all three are fixed. The cache is now emptied each time the game starts, as on the Xbox, and the game fills it again as you play, so the first load of each stage after starting can take a moment longer. Thanks to @nehobi for finding two of the three (#14).
  • Windows: one of the same cache steps no longer depends on Windows reporting a folder's path, which fails on some drives.

Notes

  • Still seeing the disc message, or a crash? Please attach ortarecomp.log from the data folder to a new issue (or to #10), and check that its first line says 0.1.3. If it says an older version, an old copy of the game was run.
  • Updating: extract over your old folder or into a new one. Your settings and saves are kept.

Orta Recomp v0.1.2 (beta)

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@wootbeer wootbeer released this 11 Nov 01:20
0c61f3a

Fixed

  • Linux and Steam Deck: the game could stop at the end of an episode with “There’s a problem with the disc you’re using”. It no longer happens; the next episode loads normally.

Added

  • Bloom: Options > Picture > Bloom, Off (the default), Low or High.
  • Anisotropic texture filtering: Options > Display > Texture filter, Off (the original look, the default), 2x, 4x, 8x, 16x.
  • 5.1 surround output: Options > Sound > Output now steps Stereo, Headphones, 5.1. Movies stay stereo for now.

Orta Recomp v0.1.1 (beta)

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@wootbeer wootbeer released this 10 Nov 22:40
2f63dc5

Added

  • Resolution scale up to 8x (was 4x), for high-end GPUs.
  • Quit game in the in-game options menu (press it twice), for fullscreen play.
  • Lossless Scaling frame generation (experimental), with your own copy of Lossless Scaling: Options > Advanced > Frame gen. now steps Off, Interp. (our frame interpolation, as before), LS 2x, LS 3x, LS 4x, with an LS mode (Quality or Performance) and a Lossless.dll line to choose the DLL. You may find our frame interp better, this is mostly for future use Android users when I get to that port.

Fixed

  • Linux and Steam Deck: the game could crash when starting (at the launcher's Start game, or at once), depending on where the system placed memory that run. The game's whole memory range is now reserved up front.

v0.1.0 (beta)

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@wootbeer wootbeer released this 07 Nov 22:29
5f396c9

Beta release. The whole game plays through, but expect issues, mostly with frame interpolation (smooth motion above 60 fps). If something looks wrong, try turning off Frame interp. in F1 > Advanced, and please report it with your ortarecomp.log (see the README).

You need your own copy of Panzer Dragoon Orta (USA). No game data is included.

Added

  • Native PC port: the Xbox game statically recompiled, running without an emulator.
  • Windows and Linux builds; the Linux one runs on the Steam Deck.
  • Launcher: pick your game files (disc image or extracted folder), save file and settings before starting.
  • Three save files (the original keeps one).
  • Resolution scale, 1x to 4x.
  • Anti-aliasing: MSAA up to 8x, or FXAA.
  • Frame interpolation above 60 fps (beta).
  • Aspect ratio 4:3 or 16:9 (the game's own widescreen mode), with bars, stretch or zoom to fit the window.
  • Fullscreen (Alt+Enter) and a resizable window.
  • Picture settings: CRT look, brightness, contrast, gamma, saturation, and optional TV softening.
  • 3D audio for headphones, and a master volume.
  • Keyboard and mouse controls, with mouse aim; controller support; every button can be rebound.
  • Options menu in game (F1, or Back + Start on a controller).
  • Pandora's Box option to open every item, without touching the save.
  • Skip the boot logos with a press.
  • FPS counter.
  • Portable mode (a blank portable.txt next to the executable).
  • A log of every run, and a crash report in it, to attach to bug reports.