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1.2.0

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@github-actions github-actions released this 07 Nov 20:15
· 215 commits to main since this release
cd3c38a

Added

  • Gathering Map: a new module, on by default. It remembers every herb, vein, treasure chest, and fishing pool you gather, for all your characters, and shows them on the world map and the minimap as the icon of what they give. Near you on the minimap a node is an empty ring the game's own tracking dot shows inside when it's up. One you just gathered is a ring on the minimap and faded on the world map, and one your skill is too low for is gray. Its page in Settings shows or hides each node for each character and map, and Export and Import share nodes as a line of text.
  • Appearance Icons: a new module, on by default. Gear whose appearance you haven't collected gets Blizzard's transmogrifier icon in a corner, in your bags and bank, at merchants, in the auction house, and in loot, and so does a recipe that makes it.
  • Buff Timers: Sort Buffs (off by default) orders your buffs by time left, the next to run out on the left or right.
  • Already Known: Corner, Check Size, and Padding for the green check.
  • Spell Ranks: Corner, Badge Size, and Padding for the warning badge.
  • Minimap Button: a Gathering group in its quick toggles, with Gathering Map and the kinds it shows (herbs, ore, and fishing pools only with the profession).
  • AddOns List: a Chat Messages checkbox, to stop it saying in chat that a set was saved or is missing addons.
  • Other addons can read Gathering Map's nodes through ForeverPlusPlusAPI.v1 (GetGatheringMaps, GetGatheringNodes, and the GATHERING_NODES_UPDATED callback).

Changed

  • Minimap Node Icons: turned off for now. Since the game's update of November 7, the minimap only says what's under your own mouse, so the module can't find the dots, and the same goes for every addon that works this way. It shows a padlock and a red name in the Modules list, and its settings say why. It comes back if a later update fixes this, or will be removed. Gathering Map still remembers the nodes you gather.
  • Debug: its tools and every module's debug options are on a Debug page of their own in the Settings sidebar again, while it's on.
  • Upgrade Arrows: the arrow is 18 pixels by default instead of 20, and keeps in proportion to the icon it's on. A size you picked stays.
  • Already Known: the check is 18 pixels by default instead of 14, and keeps in proportion to the icon it's on.
  • Spell Ranks: the badge is 18 pixels by default instead of 16, and keeps in proportion to the button it's on.
  • Quest Nameplates: the quest icon grows and shrinks with the game's nameplate size, and Size is 90% by default instead of 100%. A size you picked stays.

Fixed

  • Upgrade Arrows: with a two-hander on, a one-hander or off hand is judged together with the best item in your bags for the other hand, as the game's own comparison does, instead of on its own (a cutlass showed +1898%). With Show Scores on, the tooltip says which item it was paired with.
  • Upgrade Arrows: Higher Level Gear marks gear you're a few levels too low for again.
  • Upgrade Arrows: with Show Scores on, gear you wear shows its own score too, and scores and percentages show two decimals.
  • Spell Ranks: a spell the game says is the highest rank you know is never marked, such as one that shares its name with another spell.

Full Changelog: v1.1.0...v1.2.0