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Charon Forge 0.1.2: Game Lighting, Forge Text and Import Changes

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@kuma-the-wizard kuma-the-wizard released this 28 Sep 21:24
· 13 commits to main since this release

Charon Forge 0.1.2

✨ New

Game Lighting (The Watchtower)
Light your build the way No Man's Sky does, using the game's own skies, suns and part lamps. It works in EEVEE and Cycles.

  • Where: Planet or Space. New scenes start on Space. Importing a base from a save switches to Planet for a planet base and to Space for every other base type.
  • Planet skies: 40 generic day skies plus the Frozen, Swamp, Lava and Gas Giant biome lists, each in Clear, Firestorm or Gravity Storm weather. Set the Time of Day (dawn, noon, dusk, night) and the Sun direction.
  • Space skies: all 58 of the game's space skies, filterable by star colour, with five Sky Styles: Nebula, Nebula Storm, Galaxy, Starfield and Deep Space.
  • Sky picker with a small preview swatch of every sky, plus a Random Sky button.
  • Lamps: turns every part's in-game lamps into real Blender lights.
  • Presets: save, load and delete your lighting setups.
  • Advanced sub-panel for Brightness, Sunlight, Glow, Sky Light, sun size and halo, nebula, stars and more.
  • Turning it on switches your 3D views to Material Preview. Turning it off gives back each view's own lights and world.

Forge Text (The Forge)
Writes a line of text out of storage panels. It stays one object, so you can change the text, font and size afterwards.

Import Changes
Reads a build back from the game (from the clipboard or a file) and compares it with your scene. Parts placed or changed in the game go into their own collection, and parts changed or deleted in the game are moved into another, so you can see exactly what changed.

🔧 Improved

  • Forge a QR Code now builds one object, like Forge Text. You can change its content and square size in The Forge panel afterwards.
  • Mirrored and flipped parts now show their twin's own model, placed by a measured fit. What you see in Blender is what comes back after saving to the game and importing again. Before, many mirror pairs came back rotated or out of place.
  • Part accuracy: every part is now placed from its own extracted game asset, instead of being rebuilt from a related part. This fixes 84 variants that were wrong before (some sat up to 3 m from where the game puts them). Scenes saved with the old rebuilt parts fix themselves the next time a part is placed or imported.

📦 Other

  • The bundled HDRI files were removed. The game's own sky data and nebula texture replace them, so the download is smaller.
  • The Forge's shape code was reorganised internally.