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v0.2.0
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Changelog
v0.2.0
- Add support for WinMM Joystick API
- Add experimental support for DInput8 API (very barebone and incomplete)
- Rebase XInput API "non-Ex version" to their "Ex-version" counterpart.
- Add multiple build targets (InputFusion, XInput, WinMM and DInput8)
- Rebase against SDL3 first stable release (v3.2)
- Properly close SDL on game exit:
- Not properly closing SDL could result in leaks and the inability to reset LEDs status.
- Switch to
SDL_log()for debug message - Tweaks some SDL defaults hint (API usage):
- This helps to prevent SDL using InputFusion's implementation of DInput8/Xinput when detouring DInput8/Xinput.
- Improve detouring in multi-threaded scenario (ie: no game crash/freeze)
- Add option to set DS4/5 LEDs as battery level
v0.1.0
- Initial release
Minimum system requirements
- Windows 10
- Visual C++ Redistributable Package (vcredist)