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v0.3.0
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65 commits
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Changelog
v0.3.0
- Update SDL3 to 3.2.22 (Stable)
- Fix XBOX Controller crash (#12):
- Disable
RAWINPUTfor now, due to some allegedly Windows regression. - Use
WGIinstead to fix the crash issue and keep full Xbox controller features support.
- Disable
APIs:
- WinMM
- Fix: returning wrong neutral value for some axes
- Fix: message based API > Coerce value to min/max interval instead of error
- Update default gamepad layout
- DInput/8
- Added DInput (1-7) support
- Improved DInput8 support
DInput (1-7) is based on top of the DInput8 implementation
DInput8 and thus 1-7 are still lacking and experimental: your mileage may vary, as they say.
Minimum system requirements
- Windows 10
- Visual C++ Redistributable Package (vcredist)
Downloads
InputFusion.7z(Recommended)GoldbergEmu_XInput_2_SDL.7z: this is a special build intended to be used with goldberg_emulator or Detanup01/gbe_fork