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xBruno1000x edited this page Sep 23, 2026 · 1 revision

omp-drip Wiki

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omp-drip synchronizes CJ-style clothing by body slot through an open.mp server component and a SA-MP client plugin.

Guides

  • Installing with sampctl: install the Windows x86 component and Pawn includes in an open.mp gamemode.
  • Pawn API: appearance, fitting-room previews, synchronization and client callbacks.
  • Custom player.img: generate a catalog, configure defaults and validate custom clothing assets.
  • Builds and releases: compile, package and publish Windows x86 binaries through GitHub Actions.

Getting started

Follow the repository README to generate a catalog from your GTA files, build the native binaries and package the client. Players need the ASI and the matching asset package; installing the server component alone does not install the client.

The supported client is GTA San Andreas 1.0 US with SA-MP 0.3.7-R3, an ASI loader and Mod Loader. Server and client binaries target Windows x86.

Examples and downloads

The CJ demo uses native CreateMenu categories, a spawn inside Didier Sachs (interior 14), and a fitting-room camera in front of the player.

Updating this Wiki

Use GitHub's page editor, or clone the Wiki's separate Git repository:

git clone https://github.com/xbruno1000x/omp-drip.wiki.git

Commit and push documentation changes there. The main repository keeps the source code, examples and release automation.

Keep the English and Brazilian Portuguese versions in sync when changing a guide. Preserve code identifiers and commands in both languages, and keep each page's translation link pointing to its counterpart.

Clone this wiki locally