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v0.6.4 — mod entities and boss awareness
Mod bosses are no longer unknown.
registry-dump0.1.2 exportsENTITY_TYPE: name, numeric id, spawn group and hitbox. The bundled jar is attemplates/registry-dump/modsmith-dump-0.1.2.jar(release: registry-dump-v0.1.2).import-dumpwritesids.entities; entity ids in the vanilla 0–129 range are rejected as residue.inspectreadstags/entity_type/bosses.json(orc:bosses) and keepsentity.*display names.- Hosts can inject mod entity names into the mineflayer registry and map
monstertohostile; the Cortico host exposesmc_entities(name, display name, distance, direction, visibility, hostile, BOSS) and lists bosses in the mod prompt.
Verified on the production server (FD + More Delight + Supplementaries + Twilight Forest): dump had 227 entities (TF 80), all four packs imported with zero failures, and a summoned Naga reported as twilightforest:naga(娜迦) BOSS,敌对.
Tests: modsmith 168 passing; host Minecraft suite 2288 passing; typecheck clean.