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Guild links: the guild master and officers can link members' characters for the whole guild, from the Guild tab's right-click menu: to a member's identity, or to a new person for someone who doesn't use Who's Who, with its own nickname and main. Every member who uses Who's Who sees them, even for players they never met; what a player shares about themselves always comes first. When a player links characters the guild had linked for them, the guild's link gives way: the guild master or an officer chooses to move the rest to that player or keep it apart.
Who's Who in the guild window: the Who's Who tab of the game's guild window now lists your guild by identity, like the game's roster: search, offline members, columns to sort by, and a panel next to the window with the person's characters, the one in the guild open with its zone and rank. The guild master and officers reach the guild's settings from a button there, and can link characters for the guild from its right-click menus.
Key bindings: in the game's Key Bindings, a Who's Who section lets you set a key to show or hide the Who's Who window, and one to show or hide the guild window on its Who's Who tab (also /ww guild). None is set by default.
Fixed
Guild roster: removing a member or editing a note in the game's guild roster could be blocked, blaming Who's Who, after using a Who's Who entry in the roster's right-click menu. Who's Who no longer adds its entries to that menu; its own tab in the guild window has them.
Guild lists: a member whose list hadn't changed yet no longer offers it to the guild; the members who asked for it got nothing.
Linked characters required by the guild: a character you share with the guild without linking it now shows its new name to the guild after a rename, and its new ruleset after a Hardcore death.
Linked characters required by the guild: when the character a guild member is shown under left the guild, and their main isn't in it, Who's Who could raise errors in its windows until that member shared again; they're now shown under another of their characters.
Notes and nicknames: when the person you're editing merges into another or is forgotten before you save, the editor now says so and keeps what you typed, instead of closing and losing it.
Minimap button: its tooltip and its settings now say that a click shows or hides the window, as it does.
Guild settings: right after you join a guild, a member of it can no longer change the Who's Who settings you hold for another of your guilds.
Guild settings: a guild member can no longer stop you from getting the officers' new settings by sending you a record of their own first.
Guild lists: a guild member can no longer pass off a list of their own as an officer's and stop you from getting the officer's list; members still on 0.3.0 now recognise a list without guild records as their own.