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Version 1.1.2
This release fixes how the dashboard handles the LinuxGSM configs, makes deleting servers safe and keeps server IDs stable.
Highlights
- Changes to
_default.cfgare no longer lost: LinuxGSM restores that file on every run, so changed values are saved to the instance config, which overrides them. - Instances (
-2,-3…) use the config directory LinuxGSM really reads; backup settings, alerts and stop mode now take effect for them. - Deleting a server never deletes a personal Linux account. A main instance can be deleted without breaking its clones.
- Server IDs no longer move to another server when a server is deleted, so user permissions always point to the right server.
- The installer continues with a Linux user left over from an earlier LinuxGSM setup, and LinuxGSM can install missing packages again (e.g. Java for Minecraft).
- The config editor's form view only writes the fields you changed and keeps Steam IDs, INI sections and JSON types intact.
- The server name shown is reliable, including the live name of running servers.
- New column picker for the server cards and the game installer list for large screens.
- Complete English and German translations.
Upgrade notes
- Existing server IDs are kept on upgrade.
- Backup settings that older versions saved for instances were never applied by LinuxGSM. Please set them again.
What's Changed
Full Changelog: v1.1.1...v1.1.2