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ywmaa edited this page Jan 13, 2023 · 19 revisions

Welcome to the Advanced-Movement-System-Godot wiki!

The Project is made using Godot 4

This project is a template for creating advanced Third/First Person movement in GODOT

You may use it in any other camera type like RTS, but you will need to tweak it yourself.

How to Move (Key Bindings) :

(W,A,S,D) Move In The Four Directions

(Shift) Run

(Shift) Sprint (Press Shift Again before the character returns to walking (0.4 second))

(C) Long Press : Switch First/Third Person View

(C) One Press : Switch Camera Angle (Right Shoulder,Left Shoulder,Head(Center) )

(Space) Jump

(CTRL) Crouch/UnCrouch

(F) Interaction

(L) Light Switch

Current Features :

Stance System :

Stand

Crouch

Gait System :

Walk

Run

Sprint

View Mode System :

First Person

Third Person

Smooth Rotation System :

Velocity Direction

Looking Direction (With a Rotate in place)

InAir Rotation

Aim Rotation

IK System :

Look At Target

AI :

just a simple template (temp)

Multiplayer Ready

Future Features :

Mantle System

Flying System

Swimming System

(To Track the In-Progress Features Go to Projects Tab)