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Roadmap

Christian Engelhardt edited this page Jun 28, 2023 · 2 revisions

This order could be changed due to new game updates. Some points need validation to confirm that it's possible thing to do, so some of them might disappear unimplemented.

Legend

  • [FET] = New feature
  • [FIX] = Bugfix
  • [IMP] = Improvement for existing feature
  • [INF] = Informational or reminder for developer
  • [VIS] = Visual enhancement

beta.next

General

  • [VIS] Complete UI overhaul by switching to the modern Windows design language (Fluent Design)
  • [FET] Dark Mode
  • [FET] GamePad support
  • [IMP] New code editor for JSON
  • [IMP] anyedit search for JSON editor
  • [IMP] Notification is saving finished/progress bar loaded/saved
  • [IMP] Info when new assets are available to download: Pi, Mapping, etc
  • [IMP] Toggle checkboxes with space
  • [IMP] Cycle through dropdown by key press (eg "A" cycles through galaxies starting with "A")
  • [IMP] More details of specific entry in Collection Manager
    • Editable
    • Sort
    • Filter
  • [IMP] Show only locked items (Synthesis, etc)
  • [FET] "Any Edit" JSON editing via dynamic UI dropdowns (also as search for JSON editor)
  • [FIX] Use different database versions
  • [FET] determine max stats for weapon, freighter
  • [FET] show maneuverability incl min/max stats
  • [FET] open details of item in synthesis/catalogue
  • [INF] add logs to all actions, not just properties
  • [IMP] mode overhaul
    • Debug purely for debugging/programming related stuff
    • restriction modes
      • Vanilla
        • only allow things that a also possible in-game (e.g. non-procedural technology only allowed once per inventory)
      • Default
        • allowing as much as the game allows without forcing something to something else and showing limitations like tech overload
      • Modding (only platforms with modding capability)
        • remove all restrictions and visible hints that can be modded (e.g. don't show tech overload, allowing suit tech inventory to be set to 8x6)
        • Disables various checks and limitations that can be changed via mods.
        • Unlimited stack size of inventory slots
        • Skip tech overload check
        • extensible database
  • [IMP] re-check various limitions
    • stats limit
    • freighter hyperdrive is much higher than 1k
  • [FET] Undo/Redo
  • [IMP] restore ship, etc to empty slots
  • [IMP] show files (ending) when selecting a path but take dir anyway

Catalogue

Editor - General

  • [FET] QuickAction

Editor - Weapon

  • [FET] Legacy Color (3.3+)
  • [FET] Set Weapon modes

Editor - Frigate

  • [FET] change all the homes seeds of fleet at once
  • [FET] set freighter seeds to current system

Editor - Catalogue

  • [FET] Add Recipe tab
  • [FET] Unlockable Item Tree (+total of CostType to unlock all)

Editor - Mission (Log)

  • [FET] new tab Log do modify missions
  • [FET] "^BASE_UPGRADE6" BASE_UPGRADE-Missions have a 1:30h timer.
  • [FET] "^BASE_UPGRADE11"-12 (+?) BASE_UPGRADE-Missions have a 6:00h timer.
  • [FET] "^???" Living Ship-Missions have a max timer of 24:00h.

Editor - Milestones

  • [VIS] Add Icons
  • [FIX] Directly update UI in Discovery when changing a word
  • [FET] show all stats (UI generated like Expedition tab)
    • [INF] generate current stats?

Editor - Discovery

Editor - Base

  • [FET] NPC Worker Resources/Change model of hired NPCSs
    • [FET] Seed of interactions -> base npc
  • [FET] Add cylidrical rooms again
  • [FIX] Move base (computer)
  • [FET] add/remove SeenBaseBuildingObjects
  • [FET] move container/switch position
  • [FET] Transfer base to other save
  • [FET] plant timer?
  • [IMP] detect duplicates (from platform transfer)
  • [INF] 400 is max bases you can have
  • [FET] Delete Base
  • [IMP] Backup/Restore
  • [IMP] Load Base Image from Cache

Editor - ByteBeat

Editor - Companions

Editor - Milstones

  • [IMP] set progress to done, button (for milestones)

Editor - Settlement

  • [IMP] Class
  • [IMP] race based on production
  • [IMP] poor/neutral/rich based on production

Editor - Inventory

  • [FIX] ingredient-only restriction to Ingredient Storage container (check current state)
    • not restricted in debug
  • [FET] Move between Inventories
    • [FET] copy ship inventories and technologies to other ships
  • [FET] integrate inventory backup into collections but also for exosuit
  • [VIS] item name in slot move at the same speed and only move in one direction -> https://forums.nexusmods.com/index.php?/topic/8786978-nomnom/page-4#entry85873748
  • [IMP] Naming and handling of procedural items
  • [FET] Auto-Sort Inventories (#29)
  • [FIX] some resources when you add to a ships inventory (or the base inventory) only lets you set 2 for example the gold.. it should be stacking to 500 in the ship
    • <4.0
  • [FIX] Min/Max Stats for procedural technology seems switched but has a technical background.
  • add repair cost to item details (eg SHIPSLOT_DMG2): https://discord.com/channels/215514623384748034/215514674869829633/928451303053598750
  • [IMP] Item Details
    • [FET] for proc items downloadable CSV per item with all visible stats (#24)
    • [IMP] Creation-Group: Rewards (Consumable, Mission, etc.)
    • [FET] Base Building-Group
    • [FET] Frigate-Group
    • [FET] Learnable-group
    • [IMP] Collapse "Dismantle Return" for maintenance items
    • [IMP] show time to make in refiner list
    • [IMP] personal refiner fuel?
    • [IMP] Product tech module unlock cost in nanites
  • [FET] Add resources for building part x times
  • [FET] "id"s for tech packages
  • [FET] multi-selection for add item/delete/move/etc
  • [FET] fill free slots with item (add item window)
  • [FET] in add-item-window allow select of no of slots 1 to enabled-empty
  • [FET] Ctrl+C, Ctrl+V to copy inventory slots.
  • [IMP] open Assistant app dialog for this inventory (collection)

Customization

General

  • [INF] Added hover text to all colour, texture and armour style options to the buttons in the customiser, allowing players to know ahead of time what option they are selecting.

Exosuit

Starship

  • [FET] Color Customization
  • [FET] Reset ship color customization

Exocraft

  • [FET] Customization
  • [FET] Reset customization

Freighter

  • [FET] Customization
  • [FET] Reset customization

Companions



beta.next.next - Guide

Guide

  • in-game upgrade cost
  • [FET] Starship
    • Inventory when purchase
    • Price (calc by selection, compared to own ships/diff in units to purchase)
    • count per system
    • GCSPACESHIPGLOBALS.GLOBAL.MBIN
  • [FET] Farming
    • Grow time
  • [FET] Star system
    • Biomes (incl. search for prefix, possible resources) -> METADATA\SIMULATION\SOLARSYSTEM\BIOMES\LUSH\LUSHBIOME.MBIN
  • [FET] additional stats

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