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Alcedo Studio 0.3.2 (windows 3004/macOS 3004)
Alcedo Studio 0.3.2 (windows 3004/macOS 3004)
Before you upgrade from 0.3.1 or earlier
- The diffusion filter has a new highlight curve. Old photos with this filter can look
different after the upgrade: the glow around near-white areas is softer and has no
hard edge.
New in this build
- Export remembers the last export folder, also after a restart. If that folder no
longer exists, export uses the Pictures folder. Browse opens at the current folder. - Windows: Alcedo Studio no longer opens a console window at startup.
Editor fixes in this build
- Undo, Redo, history moves, and Paste are not available while a slider change or a
mask edit is still open. Before, an unfinished value could reach export, thumbnails,
and Save. - When you close an image and choose Discard, the edits are now really discarded.
Before, they could come back the next time the image was opened. - After you go from the editor back to the library, Close (X) closes the application
at once, also while thumbnails are being generated.
Other fixes in this build
- JPEG and other raster images: packaged macOS builds no longer fail to process them
with a missing Metal library error, and installed Windows builds that use OpenCL no
longer fail with a missing source file error. - macOS: a project with Chinese semantic labels no longer fails to open with an
"Invalid unicode" error. Camera and lens names that end in some accented letters are
no longer cut short. - Systems that use a decimal comma, for example German: .cube LUT values load
correctly, search terms such as f/2.8 keep their decimals, and lens names use a
decimal point. - Semantic labels are now stored in one form that does not depend on the language.
Older projects are converted once when they open. Label search, groups, and
statistics work as before, and Chinese search terms such as 沙漠 still find photos. - Library: grid cards no longer stay empty after a change of selection or after a
visit to the editor. - Nikon NEF files without a camera color matrix, for example from the Z50 II, now
import as RAW. - A failed export or thumbnail render now releases its GPU memory at once.
New in 0.3.2
- JPEG, PNG, TIFF, and OpenEXR images: import and edit them like RAW photos. Alcedo
Studio reads each file's embedded color profile and converts the image into its ACES
workflow. OpenEXR and PQ or HLG images are marked as HDR. The file content, not the
file extension, decides how a file is read. - Raster input color: for these images, the RAW panel shows the input color and an
input profile menu instead of white balance and RAW decode settings. - Folder import file types: a File types row selects RAW, JPEG, TIFF, PNG, or OpenEXR,
with a file count for each. Import takes only the selected types, and Alcedo Studio
remembers the selection. Files of other types are counted and shown as excluded. - LUT input and output encodings: choose the color encoding that a LUT expects and the
one it produces, from scene encodings (camera log curves and ACES) or display
encodings (sRGB, BT.1886, PQ, HLG, and more). A display output is brought back into
the scene with the ACES 2.0 inverse output transform. One change is one history step. - Remember for this LUT: the LUT library can store an encoding pair for one LUT and
apply it each time you use that LUT. Official package LUTs default to ACEScc.
Adjustment copy and paste includes the LUT encodings. - Library edit time: sort the library by the last edit time, or group it by edit day
with one group for unedited photos. When a project opens, the library goes to the
photo you edited last.
Improved in 0.3.2
- Background tasks: the bottom task bar is replaced by a small status lamp in the top
toolbar. It opens to show a running task or an error, and quick tasks no longer
flash a bar. Click the lamp to open or close it. - LUT browser: one row of Category, Source, Brand, and Print filters replaces the
filter sidebar, and each filter lists only values with matching LUTs. Print has a
"No print" value. User LUTs are under "User", and a hint shows the folder for your
own LUT files. The browser scrolls to the applied LUT, and the footer names it. - Settings > LUTs can remove an installed official LUT package after a confirmation.
Photos that use its LUTs lose that look until it is installed again. - Warnings and errors use a red badge with white text, which is easier to read.
- The Settings category list scrolls, so every category, including About, can be
reached.
Fixed in 0.3.2
- Library: collapsing or expanding a group no longer jumps to the top, and the grouped
view keeps its position after a visit to the editor. Sorting by the group field now
also orders the groups. - OpenCL: a crash that could happen when white balance changed while a LUT was applied
is fixed. Image uploads to the GPU are also faster. - Long labels in adjustment drop-down menus are no longer cut off.
Alcedo Studio 0.3.2 (windows 3004/macOS 3004)
从 0.3.1 或更早版本升级前须知
- 柔焦滤镜采用了新的高光曲线。使用此滤镜的旧照片在升级后可能会有所不同:接近白色的
区域周围的光晕更柔和,不再出现生硬的边缘。
本构建新功能
- 导出会记住上次使用的导出文件夹,重启后依然有效。如果该文件夹已不存在,则改用“图片”
文件夹。“浏览”会在当前文件夹中打开。 - Windows:启动 Alcedo Studio 时不再弹出控制台窗口。
本构建编辑器修复
- 在滑块调整或蒙版编辑尚未结束时,撤销、重做、历史记录跳转和粘贴将不可用。此前,
未完成的数值可能被带入导出、缩略图和保存结果。 - 关闭图像时选择“放弃”,现在会真正丢弃编辑。此前,这些编辑可能在下次打开该图像时
重新出现。 - 从编辑器返回图库后,点击关闭(X)会立即退出应用,即使缩略图仍在生成中。
本构建其他修复
- JPEG 等位图图像:打包的 macOS 版本不再因缺少 Metal 库而无法处理;使用 OpenCL 的
Windows 安装版本也不再因缺少源文件而处理失败。 - macOS:包含中文语义标签的项目不再因“Invalid unicode”错误而无法打开。以某些带重音
字母结尾的相机和镜头名称也不再被截断。 - 使用小数逗号的系统(例如德语):.cube LUT 数值可以正确读取,f/2.8 等搜索词会保留
小数部分,镜头名称也使用小数点显示。 - 语义标签现在以与语言无关的统一形式存储。旧项目会在打开时自动转换一次。标签搜索、
分组和统计与之前一致,输入“沙漠”等中文搜索词仍能找到对应照片。 - 图库:更改选择或从编辑器返回后,网格卡片不再保持空白。
- 没有相机色彩矩阵的尼康 NEF 文件(例如 Z50 II 拍摄的文件)现在可以作为 RAW 导入。
- 导出或缩略图渲染失败时,现在会立即释放所占用的 GPU 显存。
0.3.2 新功能
- JPEG、PNG、TIFF 和 OpenEXR 图像:可以像 RAW 照片一样导入和编辑。Alcedo Studio
会读取文件内嵌的色彩配置文件,并将图像转换到 ACES 工作流程中。OpenEXR 以及 PQ 或
HLG 图像会被标记为 HDR。文件的读取方式由文件内容决定,而不是扩展名。 - 位图输入色彩:对于这些图像,RAW 面板会显示输入色彩和输入配置文件菜单,取代白平衡和
RAW 解码设置。 - 文件夹导入文件类型:新增“文件类型”一行,可选择 RAW、JPEG、TIFF、PNG 或 OpenEXR,
并显示每种类型的文件数量。导入只包含所选类型,且会记住所选内容。其他类型的文件会被
计数并显示为已排除。 - LUT 输入与输出编码:可选择 LUT 期望的输入色彩编码和它输出的编码,包括场景编码
(相机 Log 曲线和 ACES)和显示编码(sRGB、BT.1886、PQ、HLG 等)。显示编码输出会
通过 ACES 2.0 逆向输出变换转回场景。每次更改记为一步历史记录。 - 为此 LUT 记住:LUT 库可以为单个 LUT 保存一组编码,并在每次使用该 LUT 时自动应用。
官方 LUT 包默认使用 ACEScc。调整的复制和粘贴也包含 LUT 编码。 - 图库编辑时间:可按最后编辑时间排序,或按编辑日期分组,未编辑的照片单独成组。打开
项目时,图库会定位到上次编辑的照片。
0.3.2 改进
- 后台任务:底部任务栏改为顶部工具栏中的小状态灯。任务运行或出错时会展开显示详情,
短暂的任务不再让任务栏闪现。点击状态灯可展开或收起。 - LUT 浏览器:筛选侧边栏改为顶部一行“类别”“来源”“品牌”“印放胶片”筛选框,每个
筛选框只列出有匹配 LUT 的值。“印放胶片”新增“无印放胶片”选项。用户 LUT 归入“用户”
类别,并有提示显示存放自定义 LUT 的文件夹。浏览器会滚动到已应用的 LUT,底栏会显示
其名称。 - “设置 > LUT”现在可以在确认后移除已安装的官方 LUT 包。使用其中 LUT 的照片会失去该
效果,直到重新安装。 - 警告和错误信息改用白字红底徽标,更易阅读。
- “设置”的类别列表现在可以滚动,包括“关于”在内的所有类别都可访问。
0.3.2 修复
- 图库:折叠或展开分组时不再跳回顶部,从编辑器返回后分组视图会保持原来的位置。按
分组字段排序时,分组本身也会随之排序。 - OpenCL:修复了在应用 LUT 时调整白平衡可能导致的崩溃。同时,图像上传到 GPU 的速度
也更快了。 - 调整下拉菜单中较长的标签不再被截断。
Official downloads
- Website: https://aoraw.org
- Windows: https://static.aoraw.org/updates/v1/stable/builds/3004/windows-x86_64/AlcedoStudio-0.3.2-Windows-AMD64.exe
- macOS: https://static.aoraw.org/updates/v1/stable/builds/3004/macos-arm64/AlcedoStudio-0.3.2-Darwin-arm64.dmg