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v0.1.1

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@zombieCraig zombieCraig released this 04 May 01:57
· 50 commits to main since this release
20d75b3

Version 0.1.1 (2025-05-03)

Features

  • Implemented AI image generation for character portraits and other game assets with 14 related improvements
  • Created a dedicated LocationEdgePainter for drawing edges between nodes with 12 related improvements
  • Added an index file for easy importing of all location graph components with 4 related improvements

Improvements

  • Enhanced screen transitions with improved visual effects and added a new Circuit Reveal transition with 13 related improvements
  • Enhanced the Move model to handle embedded oracles with 4 related improvements
  • Improved test reliability by making tests more resilient to UI changes and related improvements

Bug Fixes

  • Fixed deprecated withOpacity() method usage throughout the codebase and related improvements
  • Updated multiple files including location_graph_widget
  • Updated MoveDetails widget to include the MoveOraclePanel when a move has embedded oracles with 5 related improvements

Other Improvements

  • Simplified the search functionality in the Move Dialog and Moves Screen to only search move titles and 8 related improvements
  • Further modularized the Location Graph System into specialized components following the component extraction pattern and related improvements
  • Replaced all instances with withAlpha() for better precision and future compatibility and 3 related improvements