Skip to content
Tiranadel edited this page Feb 24, 2017 · 1 revision

DETAILED LOOK AT NEW_CHR.CHAR


In this section we'll take a look at the blank new character template file in detail so that you'll know what everything means. All .chr files can be opened in regular ol notepad as they don't contain anything special and are just plain text ini files.

[BaseStats]

This section is the "resting" stats that new characters start with. Resting stats are the stats the bot will reset the character to after each battle.

Hp=150
Tp=20
Str=5
Def=5
Int=5
Spd=5
Name= This is really more for monsters, bosses and npcs, but the name of the character is stored here.

[Battle]

These are the stats that are read for battles. These can be manipulated (using an ignition is an example of how these stats can be increased in battle). They'll be reset at the end of battle with the basestats.

Hp=150
Tp=20
Str=5
Def=5
Int=5
Spd=5
Status=alive

[Rage]

This section was actually used in my other bot, Kaiou, but I've kept it in this bot just in case I want to add in a rage system in the future. As of now though, there's no use for it.

RageBar=0
RageCountDown=0

[Descriptions]

This section is where descriptions are stored. Again, the "rage=" description is not used at the moment.

Char=This is the character description.
Rage=Not used

[Stuff]

As generic as this section is named, this holds the information for all the orbs collected, how many orbs have been spent, and the total number of deaths the character has endured (among other stats).

; currencies
RedOrbs=0
BlackOrbs=1
ShopLevel=1.0
RedOrbsSpent=0
BlackOrbsSpent=0
alliednotes=0
DoubleDollars=100
CapacityPoints=0
EnhancementPoints=0
LoginPoints=0
; misc stats
EnhancementPointsSpent=0
TotalDeaths=0
MonsterKills=0
DiscountsUsed=0
ItemsSold=0
TimesFled=0
ItemsGiven=0
ChestsOpened=0
TotalNumberOfKeys=0
RevivedTimes=0
MonstersToGems=0
TotalBattles=0
TimesHitByBattlefieldEvent=0
ChestsOpened=0
NumberOfResets=0
LightSpellsCasted=0
DarkSpellsCasted=0
EarthSpellsCasted=0
FireSpellsCasted=0
WindSpellsCasted=0
WaterSpellsCasted=0
IceSpellsCasted=0
LightningSpellsCasted=0
PortalBattlesWon=0
TimesDodged=0
TimesCountered=0
TimesParried=0
TimesBlocked=0
TotalBets=0
TotalBetAmount=0
AuctionWins=0
AuctionBids=0
IgnitionsUsed=0
GardenItemsPlanted=0
WheelsSpun=0
TrustsUsed=0
DropsRewarded=0

[Info]

The gender and password are stored in this section. The bot also keeps track of when a player was created and when the player last used the !id command.

Gender=his
Gender2=him
password=
passhurt=0
LastSeen=N/a
LastIP=N/a
Created=N/a

[Status]

This section just contains all of the status flags for battle. They're reset to "no" or false when the battle ends.

Poison=no
HeavyPoison=no
Regenerating=no
Blind=no
Frozen=no
Shock=no
Burning=no
Drowning=no
Earth-quake=no
Heavy-Poison=no
silence=no
intimidated=no
weight=no
poison-heavy=no
virus=no
virus.timer=1
charmed=no
charmer=noonethatIknowlol
charm.timer=1
amnesia=no
paralysis=no
amnesia.timer=1
paralysis.timer=1
tornado=no
drunk=no
drunk.timer=1
zombie=no
slow=no
sleep=no
stun=no
MPRegenerating=no
boosted=no
reflect=no

[Weapons]

This section keeps track of the weapon levels that the player has. All characters start with level 1 fists which are equipped by default.

Equipped=Fists
Fists=1

[Skills]

This section stores all of the skill information, such as the levels of skills players have and certain skill flags (for example: if you use royal guard, a flag will be turned on in this section for it). The default starting character has a blank skills section.

[Techniques]

This section keeps track of the technique levels that the player has. All starting characters start with level 1 DoublePunch.

DoublePunch=1

[Item_Amount]

The items that characters have and how many they own are stored in this item_amount section. At the start, players start with 1 potion.

potion=1

[Styles]

This section keeps track of the styles the players know and what levels they are along with how much xp they've accumulated for them. All players start with the three basic styles: Trickster, WeaponMaster and Guardian.

Equipped=Trickster
Trickster=1
TricksterXP=0
WeaponMaster=1
WeaponMasterXP=0
Guardian=1
GuardianXP=0

And that's the new character file for players!

[Table of contents]


Download Links

[GitHub]


#BattleArena on Esper.Net

[Scoreboard]
[Reddit]
[Suggestions]


Clone this wiki locally