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AMDLSS 1.2.0
AMDLSS 1.2.0
Inject DLSS (experimental)
Some Unreal Engine games never call an upscaler, so there was nothing for AMDLSS to install in them. For those,
AMDLSS now places Luma's Unreal Engine mod and the HelixSR Scaler next to the game's .exe, and the DLSS call
Luma makes is the one HelixSR runs.
- The game shows the state DLSS injected (Luma UE). Its Upscaler row is greyed out, because such a game has
no upscaler entry of its own to pick. - Press Install. AMDLSS downloads Luma's own release (about 36 MB, SHA-256 checked) and the HelixSR Scaler
package, and places both next to the game's .exe. - In the game, press Home and set Upscaler/Super Resolution to DLSS in Luma's overlay. The game's
own menu has no upscaler entry.
This route is experimental and it has not been tested in a game yet. It is for Unreal Engine games that run in
DirectX 11 only, and AMDLSS cannot tell that from a game's files: some games need the -dx11 launch option for
it, and Luma's own wiki lists the games its authors have tried. Do not use it in online games or games with
anti-cheat.
Remove puts the game's own files back and takes everything AMDLSS placed out.
Fixes
- The advice to keep NVIDIA Reflex off was wrong and is gone: it is not what caused the trouble it warned about.
Keep frame generation away from online games and games with anti-cheat: the account can be banned.