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AMDLSS 1.4.0

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@0xCydral 0xCydral released this 19 Oct 16:25
· 5 commits to main since this release

AMDLSS 1.4.0

Changed

  • HelixSR 2.0.0. AMDLSS now installs HelixSR 2.0.0 and HelixSR Scaler 1.1.0. HelixSR's DLL now lives in a HelixSR-fsrfg folder; AMDLSS follows the new layout, and a game with an older HelixSR shows update.
  • AMDLSS downloads NVIDIA's DLSS 310.7.0 DLL itself (checked against a pinned SHA-256), hands it to HelixSR's setup, and deletes it after the build.

Fixed

  • HelixSR 2.0.0's setup, when told to answer yes to everything, also installs HelixSR into every game it finds. AMDLSS never passes that switch, so the build changes no game you did not pick.
  • A game with only HelixSR's own DLL is no longer listed as an FSR 3.1 game.

Not changed

  • Frame generation: the window still offers Off and AMD FSR. HelixSR 2.0.0's DLSS frame generation is not offered yet.

How to update

  1. Update AMDLSS: Check for updates, then Update.
  2. Press Update HelixSR. The first build downloads HelixSR (about 131 MB) and NVIDIA's DLSS DLL and takes a few minutes.
  3. Pick each game that shows update and press Update.

Tested

The HelixSR 2.0.0 build ran for real through AMDLSS on Linux (125 s, all hashes matched, a decoy game left untouched). 571 tests pass. It has not been run in a game with HelixSR 2.0.0 yet; please report what you see.