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Project Galacta v1.2.0 Release

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@0xSaturno 0xSaturno released this 16 Sep 19:35
· 12 commits to main since this release

What's new:

Mod Loader:

  • Added a dedicated keybind to Unmount/Remount mods on the fly (add/remove or enable/disable, without restarting the game). Press F7 at any time and trigger a level change (e.g. enter/exit a match or the Practice Range) for changes to apply.
  • Now replicates game's native mod mounting order, fixing most mod priority issues [1].
  • Improved mods loading stability.

Skin Swapper:

  • Rewrote the swapped mesh material refresh logic, fixing cases where heroes with abilities that change their materials (like Emma Frost's Diamond Form and Psylocke's Invisibility) had their materials revert.
  • Fixed an issue where Human Torch wasn't targeted by the skin swapper, causing performance issues.

General Improvements:

  • Added a Project Galacta section under the game's native settings menu (in the "Others" tab): open the game's Paks folder, rebind the Mesh Swapper menu key, and a panic button to stop the Mesh Swapper logic in case of performance issues.

Companion App:

  • Fixed an issue where custom game directory wouldn't apply correctly.

[1] For overlapping mods that still conflict, you may need to manually adjust priority (e.g. prefix the filename with !, or increase the number of 9s) – Repak X makes this easy.