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Vehicles.meta
Here's another META file.
Vehicles.meta defines vehicles and their properties. This file is located in xxxx.rpf\common\data\levels\gta5
Examples:
- Grand Theft Auto V\mods\update\update.rpf\common\data\levels\gta5
- Grand Theft Auto V\mods\update\x64\dlcpacks\mpstunt\dlc.rpf\common\data\levels\gta5
- Name of the model.
Example: blista
- Name of the vehicle's texture dictionary.
Example: blista
- The name used in handling.meta. Default names are written in uppercase.
- The vehicle's name corresponding to its GXT2 entry.
- Displayed when entering the vehicle.
- The vehicle maker's/manufacturer's name corresponding to its GXT2 entry.
- Default names are written in uppercase.
Examples:
- DINKA
- DECLASSE
- Name of Convertible vehicles' roof opening animation.
- Names of the affected windows when a convertible's roof retracts. IDs used: VEH_EXT_WINDOW_LF VEH_EXT_WINDOW_RF VEH_EXT_WINDOW_LR VEH_EXT_WINDOW_RR VEH_EXT_WINDSCREEN_R
- Sound of the vehicle.
Layout decribes how big the vehicle's collisions are , and how does a play enter it. And the sitting positions of the seats. And the number of doors. And how the doors act. @FoxtrotDelta Thanks.
Parameters used: Many of these are really obvious. LAYOUT_STD_LOWROOF LAYOUT_STANDARD LAYOUT_TRUCK LAYOUT_BUS LAYOUT_COACH LAYOUT_VAN_CADDY LAYOUT_VAN LAYOUT_TRUCK_BARRACKS LAYOUT_STD_HIGHWINDOW - used for Crossovers and small SUVs. LAYOUT_VAN_MULE LAYOUT_LOW_BFINJECTION LAYOUT_TRUCK_BIFF LAYOUT_BIKE_QUAD LAYOUT_BISON LAYOUT_VAN_BOXVILLE LAYOUT_VAN_BODHI LAYOUT_BULLDOZER LAYOUT_LOW_RESTRICTED LAYOUT_BLIMP LAYOUT_RANGER LAYOUT_VAN_POLICE LAYOUT_TRAIN LAYOUT_LOW_CHEETAH LAYOUT_CUTTER LAYOUT_LOW_DUNE LAYOUT_VAN_TRASH LAYOUT_4X4 LAYOUT_DUMPTRUCK LAYOUT_TRUCK_DOCKTUG LAYOUT_STD_EXITFIXUP LAYOUT_LOW_ENTITYXF LAYOUT_FIRETRUCK LAYOUT_FORK_LIFT LAYOUT_STD_HABANERO LAYOUT_CRANE LAYOUT_LOW_INFERNUS LAYOUT_VAN_JOURNEY LAYOUT_TRUCK_MIXER LAYOUT_TRUCK_TOW LAYOUT_MOWER LAYOUT_PRISON_BUS LAYOUT_VAN_PONY LAYOUT_STD_RIPLEY LAYOUT_TOURBUS LAYOUT_TANK LAYOUT_RIOT_VAN LAYOUT_RANGER_SANDKING LAYOUT_STD_STRATUM LAYOUT_ONE_DOOR_VAN LAYOUT_TRACTOR2 LAYOUT_STD_STRETCH LAYOUT_STD_ZTYPE LAYOUT_BIKE_DIRT LAYOUT_BICYCLE_MOUNTAIN LAYOUT_BICYCLE_ROAD LAYOUT_BICYCLE_FIXTER LAYOUT_BICYCLE_CRUISER LAYOUT_BICYCLE_BMX LAYOUT_BIKE_POLICE LAYOUT_BIKE_SPORT LAYOUT_BIKE_FREEWAY LAYOUT_BIKE_SPORT_BATI LAYOUT_BIKE_CHOPPER LAYOUT_BIKE_SCOOTER LAYOUT_HELI_ANNIHILATOR LAYOUT_HELI_BUZZARD LAYOUT_HELI LAYOUT_HELI_CARGOBOB LAYOUT_HELI_SKYLIFT LAYOUT_HELI_FROGGER LAYOUT_PLANE_CUBAN LAYOUT_PLANE_DUSTER LAYOUT_PLANE_STUNT LAYOUT_PLANE_MAMMATUS LAYOUT_PLANE_JUMBO LAYOUT_PLANE_JET LAYOUT_PLANE_TITAN LAYOUT_PLANE_LAZER LAYOUT_BOAT_SQUALO LAYOUT_BOAT_MARQUIS LAYOUT_BOAT_DINGHY LAYOUT_BOAT_JETMAX LAYOUT_BOAT_PREDATOR LAYOUT_BOAT_TROPIC LAYOUT_BOAT_JETSKI LAYOUT_BOAT_SUBMERSIBLE LAYOUT_UNKNOWN LAYOUT_PLANE_VELUM LAYOUT_BOAT_SUNTRAP
Used parameters:
EXPLOSION_INFO_DEFAULT EXPLOSION_INFO_TRUCK EXPLOSION_INFO_TANKER EXPLOSION_INFO_PROPTRAILER EXPLOSION_INFO_JET EXPLOSION_INFO_TITAN EXPLOSION_INFO_BOAT_MEDIUM EXPLOSION_INFO_MARQUIS EXPLOSION_INFO_BOAT_SMALL
Used Parameters:
DEFAULT_FOLLOW_VEHICLE_CAMERA FOLLOW_ARTIC_CAMERA FOLLOW_UPRIGHT_BIKE_CAMERA FOLLOW_JEEP_CAMERA FOLLOW_MAVERICK_CAMERA FOLLOW_CHEETAH_CAMERA FOLLOW_CUTTER_CAMERA FOLLOW_FORKLIFT_CAMERA FOLLOW_HANDLER_CAMERA FOLLOW_TANK_CAMERA FOLLOW_TACO_CAMERA FOLLOW_BICYCLE_CAMERA FOLLOW_UPRIGHT_BICYCLE FOLLOW_HELI_CAMERA FOLLOW_SKYLIFT_CAMERA FOLLOW_MAVERICK_CAMERA FOLLOW_PLANE2_CAMERA FOLLOW_PLANE_CAMERA FOLLOW_TITAN_CAMERA FOLLOW_LAZER_CAMERA FOLLOW_BOAT_CAMERA FOLLOW_YACHT_CAMERA FOLLOW_DINGHY_CAMERA FOLLOW_JETSKI_CAMERA FOLLOW_MINISUB_CAMERA
- Inverse kinematics offsets when using first person view.
Parameters:
- Adjusts the first person camera.
- Controls how much dirty the vehicle be when driving off-road.
- Distances LOD models.
Default parameters:
15.000000 30.000000 70.000000 140.000000 500.000000 500.000000
Available flags:
- FLAG_ALLOW_HATS_NO_ROOF
- FLAG_ALLOWS_RAPPEL
- FLAG_ATTACH_TRAILER_IN_CITY
- FLAG_ATTACH_TRAILER_ON_HIGHWAY
- FLAG_AVERAGE_CAR
- FLAG_AVOID_TURNS
- FLAG_BIG
- ALLOW_OBJECT_LOW_LOD_COLLISION
- FLAG_BIKE_CLAMP_PICKUP_LEAN_RATE
- FLAG_BLOCK_FROM_ATTRACTOR_SCENARIO
- FLAG_BOOT_IN_FRONT
- FLAG_CAN_BE_DRIVEN_ON
- FLAG_CAN_HAVE_NEONS
- FLAG_CAN_HONK_WHEN_FLEEING
- FLAG_CANNOT_BE_DRIVEN_BY_PLAYER
- FLAG_CANNOT_BE_MODDED
- FLAG_CANNOT_BE_PICKUP_BY_CARGOBOB
- FLAG_CANNOT_TAKE_COVER_WHEN_STOOD_ON
- FLAG_CONSIDERED_FOR_VEHICLE_ENTRY_WHEN_STOOD_ON
- FLAG_COUNT_AS_FACEBOOK_DRIVEN
- FLAG_DAMPEN_STICKBOMB_DAMAGE
- FLAG_DELIVERY
- FLAG_DISABLE_AUTO_VAULT_ON_VEHICLE
- FLAG_DISABLE_BUSTING
- FLAG_DISABLE_THROUGH_WINDSCREEN
- FLAG_DISABLE_WEAPON_WHEEL_IN_FIRST_PERSON
- FLAG_DONT_CLOSE_DOOR_UPON_EXIT
- FLAG_DONT_ROTATE_TAIL_ROTOR
- FLAG_DONT_SPAWN_AS_AMBIENT
- FLAG_DONT_SPAWN_IN_CARGEN
- FLAG_DONT_STOP_WHEN_GOING_TO_CLIMB_UP_POINT
- FLAG_DONT_TIMESLICE_WHEELS
- FLAG_DRIVER_NO_DRIVE_BY
- FLAG_DRIVER_SHOULD_BE_MALE
- FLAG_EMERGENCY_SERVICE
- FLAG_EXPLODE_ON_CONTACT
- FLAG_EXTRAS_ALL
- FLAG_EXTRAS_CONVERTIBLE
- FLAG_EXTRAS_GANG
- FLAG_EXTRAS_ONLY_BREAK_WHEN_DESTROYED
- FLAG_EXTRAS_RARE
- FLAG_EXTRAS_REQUIRE
- FLAG_EXTRAS_SCRIPT
- FLAG_EXTRAS_STRONG
- FLAG_EXTRAS_TAXI
- FLAG_FAKE_EXTRALIGHTS
- FLAG_FLEE_FROM_COMBAT
- FLAG_FORCE_ENABLE_CHASSIS_COLLISION
- FLAG_GEN_NAVMESH
- FLAG_GIVE_SCUBA_GEAR_ON_EXIT
- FLAG_HAS_BULLETPROOF_GLASS
- FLAG_HAS_DIRECTIONAL_SHUFFLES
- FLAG_HAS_INTERIOR_EXTRAS
- FLAG_HAS_LIVERY
- FLAG_HAS_NO_ROOF
- FLAG_HAS_REAR_MOUNTED_TURRET
- FLAG_HAS_TURRET_SEAT_ON_VEHICLE
- FLAG_HEADLIGHTS_ON_LANDINGGEAR
- FLAG_HEADLIGHTS_USE_ACTUAL_BONE_POS
- FLAG_HELI_USES_FIXUPS_ON_OPEN_DOOR
- FLAG_IGNORE_ON_SIDE_CHECK
- FLAG_IGNORE_RWINDOW_COLLISION
- FLAG_INCREASE_PED_COMMENTS
- FLAG_INTERIOR_BLOCKED_BY_BOOT
- FLAG_IS_BULKY
- FLAG_IS_BUS
- FLAG_IS_ELECTRIC
- FLAG_IS_JETSKI
- FLAG_IS_OFFROAD_VEHICLE
- FLAG_IS_TANK
- FLAG_IS_VAN
- FLAG_LAW_ENFORCEMENT
- FLAG_NO_BOOT
- FLAG_NO_BROKEN_DOWN_SCENARIO
- FLAG_NO_RESPRAY
- FLAG_PARKING_SENSORS
- FLAG_PEDS_CAN_STAND_ON_TOP
- FLAG_PEDS_INSIDE_CAN_BE_SET_ON_FIRE_MP
- FLAG_PLANE_WEAR_ALTERNATIVE_HELMET
- FLAG_PREFER_ENTER_TURRET_AFTER_DRIVER
- FLAG_RECESSED_HEADLIGHT_CORONAS
- FLAG_RECESSED_TAILLIGHT_CORONAS FLAG_REPORT_CRIME_IF_STANDING_ON
- FLAG_RICH_CAR
- FLAG_SMALL_WORKER
- FLAG_SPAWN_BOAT_ON_TRAILER
- FLAG_SPAWN_ON_TRAILER
- FLAG_SPORTS
- FLAG_SPRAY_PETROL_BEFORE_EXPLOSION
- FLAG_TALL_SHIP
- FLAG_TWO_DOORS_ONE_SEAT
- FLAG_USE_COVERBOUND_INFO_FOR_COVERGEN
- FLAG_USE_FAT_INTERIOR_LIGHT
- FLAG_USE_FIVE_ANIM_THROW_FP
- FLAG_USE_FULL_ANIMS_FOR_MP_WARP_ENTRY_POINTS
- FLAG_USE_HIGHER_DOOR_TORQUE
- FLAG_USE_LIGHTING_INTERIOR_OVERRIDE
- FLAG_USE_PILOT_HELMET
- FLAG_USE_RESTRICTED_DRIVEBY_HEIGHT
- FLAG_USE_SMALLER_OPEN_DOOR_RATIO_TOLERANCE
- FLAG_USE_STEERING_PARAM_FOR_LEAN
- FLAG_USE_STRICTER_EXIT_COLLISION_TESTS
- FLAG_USE_WEAPON_WHEEL_WITHOUT_HELMET
- FLAG_USE_TURRET_RELATIVE_AIM_CALCULATION
- Vehicle type.
Available types:
- VEHICLE_TYPE_BICYCLE
- VEHICLE_TYPE_BIKE
- VEHICLE_TYPE_BLIMP
- VEHICLE_TYPE_BOAT
- VEHICLE_TYPE_CAR
- VEHICLE_TYPE_HELI
- VEHICLE_TYPE_PLANE
- VEHICLE_TYPE_SUBMARINE
- VEHICLE_TYPE_TRAILER
- VEHICLE_TYPE_TRAIN
- VEHICLE_TYPE_QUADBIKE
Determines whether the vehicle has plates and where they're mounted.
- VPT_BACK_PLATES
- VPT_FRONT_PLATES
- VPT_FRONT_AND_BACK_PLATES
- VPT_NONE
- The type of the vehicle dashboard.
Example: VDT_TAILGATER
- The vehicle class. Displayed when entering the vehicle.
Available classes:
- VC_SPORT
- VC_COUPE
- VC_EMERGENCY
- VC_INDUSTRIAL
- VC_COMMERCIAL
- VC_SEDAN
- VC_PLANE
- VC_UTILITY
- VC_SUV
- VC_SUPER
- VC_IMUSCLE
- VC_COMPACT
- VC_VAN
- VC_SPORT_CLASSIC
- VC_OFF_ROAD
- VC_MILITARY
- VC_SERVICE
- VC_CYCLE
- VC_MOTORCYCLE
- VC_HELICOPTER
- VC_BOAT
- VC_RAIL
- The TYPE of wheels the vehicle uses by default.
Available types:
- VWT_BIKE
- VWT_HIEND
- VWT_LOWRIDER
- VWT_MUSCLE
- VWT_OFFROAD
- VWT_SPORT
- VWT_SUV
- VWT_TUNER
- Determines what trailers it can spawn towing.
- Use the trailer's model name.
- Determines the ped who can be found driving the vehicle. Use the ped's model name.
- Reward the player with something (a weapon) when entering the vehicle
- Defined by pickups.meta.
Used values:
WHEEL_FRONT_RIGHT_CAMERA WHEEL_FRONT_LEFT_CAMERA WHEEL_REAR_RIGHT_CAMERA WHEEL_REAR_LEFT_CAMERA WHEEL_WIDE_REAR_RIGHT_CAMERA WHEEL_WIDE_REAR_LEFT_CAMERA BICYCLE_WHEEL_REAR_LEFT_CAMERA BICYCLE_WHEEL_REAR_RIGHT_CAMERA HELI_REAR_ROTOR_CAMERA CARGOBOB_RIGHT_REAR_ROTOR_CAMERA CARGOBOB_LEFT_REAR_ROTOR_CAMERA WINGTIP_LEFT_CAMERA WINGTIP_RIGHT_CAMERA CUBAN_TAIL_LEFT_CAMERA CUBAN_TAIL_RIGHT_CAMERA DUSTER_WINGTIP_LEFT_CAMERA DUSTER_WINGTIP_RIGHT_CAMERA PLANE_TAIL_LEFT_CAMERA PLANE_TAIL_RIGHT_CAMERA MAMMATUS_WINGLIGHT_LEFT_CAMERA MAMMATUS_WINGLIGHT_RIGHT_CAMERA WINGLIGHT_LEFT_CAMERA WINGLIGHT_RIGHT_CAMERA TITAN_WINGLIGHT_LEFT_CAMERA TITAN_WINGLIGHT_RIGHT_CAMERA TITAN_TAIL_LEFT_CAMERA TITAN_TAIL_RIGHT_CAMERA CARGOPLANE_WINGTIP_LEFT_CAMERA CARGOPLANE_WINGTIP_RIGHT_CAMERA MARQUIS_SIREN_LEFT_CAMERA MARQUIS_SIREN_RIGHT_CAMERA DINGHY_WINDSCREEN_RIGHT_CAMERA DINGHY_WINDSCREEN_LEFT_CAMERA VEH_HANDLEBAR_LEFT_CAMERA VEH_HANDLEBAR_RIGHT_CAMERA VEH_WINDOW_FRONT_LEFT_CAMERA VEH_WINDOW_FRONT_RIGHT_CAMERA
- Seems to be used in Rhino and Dozer.
Thanks for everyone who have helped.
Thanks for reading. :)