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indev Build 10
Pre-release
Pre-release
indev build 10
- Added Apollo upgrade to Akimbo
- Added Artemis upgrade to Akimbo
- Buffed Inventory Monitor to include hangar materials
- Reduced Core generation 8 -> 4
- Nerfed Stage 2 Ceramic cost: 10 -> 32
- Fixed Upcycler and Core cropping issue on pickup notifications from Inventory Audit
- Fixed overwriting of source in inventory log; Upcycler now properly displays next to conversions that it causes
- Buffed Military-Grade Laser Core cost: 1 -> 0
- Buffed Juniper Beam: now applies a 1.2x multiplier to mining speed
- In the hangar, middle mouse button no longer resets zoom
- In the hangar, the camera can now be dragged with LMB, RMB, or MMB
- Buffed Core Assembler: 5 minutes -> 3 minutes
- Adjusted Core Assembler costs:
- Ceramics: 16 -> 24
- Synthetics: 16 -> 24
- Organics: 24 -> 32
- Cores: 1 -> 0
- Metal remains 16
- Alternating Charger now costs a core
- Tractor Bay no longer costs a core
- Upcycler costs a core now
- Combustion ARCS now changes color of RCS thrust to the same as main thrust
- Completely reworked asteroids
- Asteroids now spawn in different sizes
- Asteroids colliding with each other take damage
- Killing an asteroid causes it to split if its big enough
- If it's too small to split, it rolls a resource from its loot table
- Mining has been reworked
- Switched timer from per laser to per asteroid
- Asteroids will lose size after being mined sufficiently
- If it's too small to lose size, it will have to be killed with damage
- Resources mined no longer cause a burst of damage to the asteroid
- Cores can no longer be obtained from mining