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indev Build 11
Pre-release
Pre-release
indev build 11
- Precision Prospector is now a child of Rapid Winch, and costs of that path have been adjusted to be more synthetic-focused
- Adjusted Electromagnet costs:
- Metal: 12 -> 10
- Synthetic: 10 -> 12
- Increased opacity of Apollo when not combined with Artemis
- Added Overclocking upgrade to Stage 2
- Added Idle Process upgrade to Solar Cell
- Fixed Stage 2 increasing max speed passively
- To compensate, the active bonus has been buffed from 8u/s to 12u/s
- Added Ion Engine upgrade to Overclocking
- Added Linear Drive upgrade to Idle Process
- Added Gimbal Drive upgrade to Linear Drive
- Added Gravity Well upgrade to Gimbal Drive
- Added Bigger Coils upgrade to Electromagnet
- Added Fine Wire upgrade to Electromagnet
- Core Assembler now directly follows Research Network
- Hydroponics is now a child of Core Assembler
- Composter is now a child of Hydroponics Pod
- Synthesizer is now a child of Composter
- Added Kiln upgrade to Synthesizer
- Added Scrapper upgrade to Kiln
- Added Foundry upgrade to Kiln
- Reworked Stasis Bay, and its now a child of Electromagnet
- Reworked Tractor Bay
- Removed Electromagnet's doubled attraction and halved repulsion to resources
- Adjusted Core Assembler costs:
- Metal: 16 -> 4
- Ceramics: 24 -> 8
- Synthetics: 24 -> 8
- Organics: 32 -> 16
- Nerfed Core generation: 4 -> 1
- Figured out and fixed the seconds issue for Core Assembler's timer
- Adjusted zoom and scaling in the hangar in hopes of making text more legible