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indev Build 11

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@A5TR0spud A5TR0spud released this 21 Dec 21:56
· 51 commits to main since this release

indev build 11

  • Precision Prospector is now a child of Rapid Winch, and costs of that path have been adjusted to be more synthetic-focused
  • Adjusted Electromagnet costs:
    • Metal: 12 -> 10
    • Synthetic: 10 -> 12
  • Increased opacity of Apollo when not combined with Artemis
  • Added Overclocking upgrade to Stage 2
  • Added Idle Process upgrade to Solar Cell
  • Fixed Stage 2 increasing max speed passively
    • To compensate, the active bonus has been buffed from 8u/s to 12u/s
  • Added Ion Engine upgrade to Overclocking
  • Added Linear Drive upgrade to Idle Process
  • Added Gimbal Drive upgrade to Linear Drive
  • Added Gravity Well upgrade to Gimbal Drive
  • Added Bigger Coils upgrade to Electromagnet
  • Added Fine Wire upgrade to Electromagnet
  • Core Assembler now directly follows Research Network
  • Hydroponics is now a child of Core Assembler
  • Composter is now a child of Hydroponics Pod
  • Synthesizer is now a child of Composter
  • Added Kiln upgrade to Synthesizer
  • Added Scrapper upgrade to Kiln
  • Added Foundry upgrade to Kiln
  • Reworked Stasis Bay, and its now a child of Electromagnet
  • Reworked Tractor Bay
  • Removed Electromagnet's doubled attraction and halved repulsion to resources
  • Adjusted Core Assembler costs:
    • Metal: 16 -> 4
    • Ceramics: 24 -> 8
    • Synthetics: 24 -> 8
    • Organics: 32 -> 16
  • Nerfed Core generation: 4 -> 1
  • Figured out and fixed the seconds issue for Core Assembler's timer
  • Adjusted zoom and scaling in the hangar in hopes of making text more legible