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indev Build 6
Pre-release
Pre-release
- Fixed Shield Deflector VFX not appearing
- Added RESET and CHEAT buttons to the hangar
- Fixed Needle Lasers blinking when targetting objects 8 pixels closer than the max range
- Initial Needle Laser now stays centered
- Additional Needle Lasers now rotate 7 pixels away from center
- Generation: Increased weight of Organics (50 -> 75) and Cores (1 -> 2). Other weights remain 100.
- New Asteroid Mining Weights:
- Metals (4 -> 400)
- Ceramics (0 -> 50)
- Synthetics (0 -> 25)
- Organics (1 -> 100)
- Cores (0 -> 1)
- Asteroids have a 10% chance to create a Core when destroyed
- Rebalanced costs based on my own gameplay
- Incomplete (this build is rushed because v5 is a virus?):
- Re-added Booster from v4 with some changes
- Added Core Assembler
- Added Radar
- Added Radar Recognition Systems
- Added Charged Shield
- Added Backup Power