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indev Build 6

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@A5TR0spud A5TR0spud released this 13 Dec 19:20
· 89 commits to main since this release
  • Fixed Shield Deflector VFX not appearing
  • Added RESET and CHEAT buttons to the hangar
  • Fixed Needle Lasers blinking when targetting objects 8 pixels closer than the max range
  • Initial Needle Laser now stays centered
  • Additional Needle Lasers now rotate 7 pixels away from center
  • Generation: Increased weight of Organics (50 -> 75) and Cores (1 -> 2). Other weights remain 100.
  • New Asteroid Mining Weights:
    • Metals (4 -> 400)
    • Ceramics (0 -> 50)
    • Synthetics (0 -> 25)
    • Organics (1 -> 100)
    • Cores (0 -> 1)
  • Asteroids have a 10% chance to create a Core when destroyed
  • Rebalanced costs based on my own gameplay
  • Incomplete (this build is rushed because v5 is a virus?):
    • Re-added Booster from v4 with some changes
    • Added Core Assembler
    • Added Radar
    • Added Radar Recognition Systems
    • Added Charged Shield
    • Added Backup Power