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indev Build 8

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@A5TR0spud A5TR0spud released this 17 Dec 23:40
· 81 commits to main since this release

indev build 8

  • Added Stasis Bay upgrade to Rapid Winch
  • Added Tractor Bay upgrade to Stasis Bay
  • Added 3 HUD upgrades, level 1 is always bought (like the hook)
  • Added Hydroponics Pod upgrade to Research Engine
  • Added Synthesizer upgrade to Hydroponics Pod
  • Added Composter upgrade to Synthesizer
  • Added Recycler upgrade to Composter
  • Added Furnace upgrade to Hydroponics Pod
  • Added Dynamo upgrade to Furnace
  • Added Upcycler upgrade to Recycler
  • Core Assembler is now a child of Synthesizer
  • Nerfed Laser Array Core cost: 1 -> 2
  • Nerfed Military-Grade Laser Core cost: 0 -> 1
  • Buffed Juniper Beam attraction multiplier: 1.5 -> 2
  • Buffed Core Assembler cost 32's -> 16's
    • Organics cost 24
  • Fixed Core Assembler counting w/o the upgrade
  • Fixed asteroids having a 100% chance to drop cores on death
  • Fixed thrust showing in garage
  • Thrust is now trianglular instead of a box
  • Fixed cores from killing asteroids not wrapping around with player
  • Fixed resources from mining asteroids not wrapping around with player
  • Holding boost with Stage 2 now forces ship to move forward
  • Boost from Stage 2 now has visual effect on thruster
  • Fixed Core Assembler sometimes showing really weird second values in the Hangar
  • Changed wrap-around to both be square, fixing overcrowing
  • Quadrupled world size
  • Changed weight system to be exact amount per run, and adjusted numbers:
    • Metal: 100 -> 404
    • Synthetic: 100 -> 404
    • Ceramic: 100 -> 404
    • Organic: 75 -> 300
    • Cores: 2 -> 8
    • Total Collectables: 380 -> 1520
    • Asteroids: 180 -> 720
  • Updated "Starry Night" background of runs