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indev Build 8
Pre-release
Pre-release
indev build 8
- Added Stasis Bay upgrade to Rapid Winch
- Added Tractor Bay upgrade to Stasis Bay
- Added 3 HUD upgrades, level 1 is always bought (like the hook)
- Added Hydroponics Pod upgrade to Research Engine
- Added Synthesizer upgrade to Hydroponics Pod
- Added Composter upgrade to Synthesizer
- Added Recycler upgrade to Composter
- Added Furnace upgrade to Hydroponics Pod
- Added Dynamo upgrade to Furnace
- Added Upcycler upgrade to Recycler
- Core Assembler is now a child of Synthesizer
- Nerfed Laser Array Core cost: 1 -> 2
- Nerfed Military-Grade Laser Core cost: 0 -> 1
- Buffed Juniper Beam attraction multiplier: 1.5 -> 2
- Buffed Core Assembler cost 32's -> 16's
- Organics cost 24
- Fixed Core Assembler counting w/o the upgrade
- Fixed asteroids having a 100% chance to drop cores on death
- Fixed thrust showing in garage
- Thrust is now trianglular instead of a box
- Fixed cores from killing asteroids not wrapping around with player
- Fixed resources from mining asteroids not wrapping around with player
- Holding boost with Stage 2 now forces ship to move forward
- Boost from Stage 2 now has visual effect on thruster
- Fixed Core Assembler sometimes showing really weird second values in the Hangar
- Changed wrap-around to both be square, fixing overcrowing
- Quadrupled world size
- Changed weight system to be exact amount per run, and adjusted numbers:
- Metal: 100 -> 404
- Synthetic: 100 -> 404
- Ceramic: 100 -> 404
- Organic: 75 -> 300
- Cores: 2 -> 8
- Total Collectables: 380 -> 1520
- Asteroids: 180 -> 720
- Updated "Starry Night" background of runs