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Halation 1.1.0
Halation 1.1.0 adds new ways to light and shape the flow: threads of light, sculpted silhouettes, liquid chrome, clear liquid, iridescent films and moiré engraving. Surprise me has been rebuilt to produce finished-looking results far more often.
New
- Threads: a flow pattern of thin lines of light with depth of field and streaks that race along them. Converge pinches them into an hourglass or a starburst.
- Silhouette: shapes any flow into a sculpted ribbon, wave or blob over a backdrop color.
- Surface: a new section that lights the flow as a 3D surface. Relief and Gloss move here, joined by Chrome (polished metal), Liquid (clear liquid that bends what lies beneath it), Iridescence (thin-film color like soap bubbles, oil and holographic foil) and Sparkle.
- Moiré: a screen of fine engraved lines that bend with the image, with an optional second layer for interference fringes.
- Streaks: zoom, spin or directional motion blur in Finish.
- Aberration is now spectral, with smooth rainbow fringes, and has a new Orbit style.
- Five new looks: Moiré Ribbon, Liquid Glass, Holo Chrome, Light Speed and Prism Filaments (25 in total).
Improved
- Surprise me now picks one coherent art direction at a time, such as fluted glass, liquid metal, light trails, print screens, a sculpted form or a variation of a built-in look, with a palette chosen to suit it. It renders a few candidates offscreen and keeps the best, so washed-out, blown-out or noisy results are rare.
- The section dice change one Surface material at a time and leave your color grading alone.
- First-load shader compilation stays as fast as in 1.0 despite the new effects.
Looks saved in 1.0, share links and your last session are upgraded automatically.
Full changelog: CHANGELOG.md