Release Notes - Version 1.1.0
IMPORTANT: Installation Change
RimWorld Access now uses RimWorld's native mod system instead of MelonLoader.
If you're upgrading from v1.0.0:
- Uninstall MelonLoader and remove the rimworld_access.dll file from your mods directory.
- Follow the instructions in the readme to re-install the mod.
This change provides better stability, compatibility with other mods, and easier installation.
New Features
Scenario Creation & Game Setup
- Full keyboard accessibility for the scenario builder - create custom scenarios with all options accessible
- Keyboard-accessible mod manager for enabling/disabling mods
Zone & Building Placement
- Place zones and buildings using shapes (rectangles, lines, custom shapes)
- The mod announces obstacles, dimensions, and whether buildings will be enclosed
- Rename zones, link shelves together and give the group a custom name.
- Shrink zones by removing cells
- Undo support for all area operations (Hunt, Mine, Cut, Plant, etc.)
World Map & Caravans
- Form and manage caravans entirely with keyboard
- Plan routes with keyboard
- Load and launch transport pods accessibly
Trading
- improved keyboard accessibility for trading screens
- Gift any item to traders
- Use Alt+I to inspect items in trade screens
- Fixed crash when trades fail affordability checks
Scanner Improvements
- Press Z to search the map with live filtering. Results appear as a new scanner category.
- Scanner now includes deep ore deposits
- Mining scanner has stone and chunk subcategories
- See orders (designations) at your cursor location
- Better announcements with location and direction info
Inspection & Information
- The mod now automatically discovers and exposes all tabs in inspection menus
- Use Info Cards with keyboard for all inspectable objects
- Inspect dead pawns (corpses)
- View baby genes (Biotech DLC)
- View pen settings and auto-slaughter options
- See pawn job queues
- Press Alt+B to view recent combat log events
Animals & Wildlife
- Improved Animals and Wildlife menus to match vanilla functionality
- Use Shift+Up/Down for bulk area assignment
- Manage allowed areas from the Schedule (F2) menu and Animals tab
- Accessible wildlife menu with keyboard
Mod Settings
- Configure RimWorld Access options through an accessible settings menu
- All settings have screen reader friendly descriptions
Quality of Life Improvements
Navigation
- Ctrl+G opens coordinate input for precise map navigation
- Adjacent to Wall jump mode for quick movement
- Better camera following when cycling through pawns
- Arrow keys now repeat when held down for map navigation
Pawn Management
- Rename pawns with Alt+R or through the Info Card
- The mod announces what pawns are doing when you move the map cursor over them
- Press Alt+G to hear what gear a pawn is wearing
- Pawn-carried items show up in inventory lists
Menus & Controls
- Access storyteller settings and history tab
- Delete letters with the Delete key
- Reorder bills in production buildings
- Better typeahead search that stays active when using arrow keys
- Schedule menu improvements
- Ritual creation is now accessible
Announcements
- Loading screens and tips are announced
- Weather is included in the T key voiceover
- Main menu announces when the game is ready
- Line-of-sight visibility info for drafted pawns
- Better announcements for gizmos with status values
Bug Fixes
- Fixed multiple crashes related to corrupted items in the scanner
- Fixed manual weapon targeting with gizmos
- Fixed bill unpause threshold not working correctly
- Fixed zone placement issues and stuck states
- Fixed repeated dialog announcements
- Fixed health display issues
- The mod now uses your game's language for skill names instead of forcing English
- Fixed Alt+M, Alt+N, and Alt+H to check cursor first, then selected pawn
- Fixed typeahead search clearing unexpectedly
- Fixed incorrect item stacking by material and quality
- Many other stability and usability fixes
This release adds comprehensive accessibility support for zones, building placement, caravans, trading, scenario creation, and world map interaction. Nearly every major system in RimWorld now has full keyboard and screen reader support.
DLC support is a work in progress, many systems work as expected, but purchasing and installing DLC's is still not recommended until more systems have been added, and some of the bugs have been ironed out.