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ZooT-PC v0.10
First public release of ZooT-PC: a PC setup of The Legend of Zelda: Ocarina of Time
(Nintendo Switch 2) built on Lichii build-130.
No game, keys, firmware or Nintendo artwork are included. Use your own copy of the game
(.nup,.nx,.nspor.xci).
Highlights
- ZooT launcher: finds your game, quick settings, a ready check (game, core, shaders,
graphics card and RAM, shown in red below the minimum), Display & FPS, Controls, language,
saves with zip backups, help and the game log. Stays open while you play, with a Stop button.
Seven languages: Português, English, Español, Français, 日本語, 한국어, Русский. - Controls page: keyboard or controller, automatic mapping, vibration, and a Change button
for every console button and stick. - Less shader stutter: the shaders are extracted from your copy and precompiled once on a
loading screen, with Vulkan pipeline libraries (Lichii PR #741). In a cold-cache test the time
spent stuttering dropped from 51 s to 34 s and the worst hitch from 5.9 s to 2.4 s. - Loading screen: covers the game window only, shows progress, time left and Esc to skip.
- In-game shortcuts:
F1ZooT menu (video options applied at once),F7FPS 60 / 30 /
unlimited,F11fullscreen. - Portable: everything stays in the
userfolder next to the executables.
Install
- Extract
ZooT-PC-v0.10.zipanywhere. - Open
ZooT.exeand choose your game file. - Press PLAY. The first start prepares the shaders (a few minutes, once per driver).
Requirements
Windows 10/11 64-bit, a Vulkan 1.3 graphics card with 4 GB of video memory, 16 GB of RAM.
Credits
Lichii by Zortos and contributors (from Eglantine, Eden and yuzu), pipeline libraries by
PantACRO4life (Lichii PR #741), Ocarina's Dynamic FPS by Dark, Cinzel and Inter fonts (SIL OFL).
Licensed under GPL-3.0-or-later.