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ZooT-PC v0.13.1
What's fixed in v0.13.1
- Fixed: the game could close with error
0xC0000005after a while (crash indxgi.dll).
TheF10panel read the video memory through DXGI, which clashes with NVIDIA Streamline's
DXGI hooks. The panel now reads the same counters as Task Manager, on a thread of its own, so
it never touches the game's graphics.
New in the F10 panel
- CPU and GPU use of the game.
- VRAM: the card's video memory in use (as Task Manager's Performance tab shows it).
- RAM: the game's, plus the PC's RAM in use. Lichii reserves the console's 12 GB of memory
up front, which Windows counts as system memory in use: that is why Task Manager's numbers
are higher than the game's own RAM.
Updating: from v0.12.1 or v0.13 the launcher offers this version by itself (or Check for
updates). From older versions, extract the zip over your folder once (youruserfolder is
kept).
No game, keys, firmware or Nintendo artwork are included. Use your own copy of the game.
Licensed under GPL-3.0-or-later. Built on Lichii.
NVIDIA DLSS and Streamline are © NVIDIA, redistributed under their SDK licence.
ZooT-PC v0.13
What's new in v0.13
Picture and FPS
- Upscaler (Display & FPS and
F1): Ocarina renders 1440p docked and upscales to 4K.
Replace its upscaler with AMD FSR 3.1 (any GPU), AMD FSR 4 (AMD cards) or
NVIDIA DLSS (RTX cards). NVIDIA's signed Streamline runtime and DLSS now ship in
streamline\, with their licences inlicenses\nvidia-streamline. - Frame generation 2x (built-in optical flow), toggled at once with
F8. - The scaling filter that was shown as "AMD FSR 3" is Lichii's FSR 1 (soft) and is now
named so.
In game
- New
F1menu, laid out like Hookshot's, in gold: over the game window, with
Display, Performance, Audio and Controls tabs (Q/E), each option's help beside it, and
full mouse support (click tabs, options and values, wheel to move, right click to close). F10performance panel (see-through): FPS counting generated frames, frame time, the
game's VRAM and RAM, and a frame time graph.F1→ F10 panel position puts it top left,
center or right.
Controls
- Controller and keyboard/mouse together, always (as in the SotC-PC port): every console
button listens to both. - Mouse camera on by default: click the game window to hold the mouse, Esc or F1 let it go
(it is held again when the menu closes). Sensitivity and vertical inversion in Controls. - Default keyboard layout: WASD walks (C slowly), left click = sword (B), right click = target
(ZL), Space = action (A), 1/2/3 = X/Y/L, Shift = R, F = ZR. Any key or mouse button can be
changed, for the keyboard/mouse or the controller. - Your existing controller mapping is kept; a controller with unmapped inputs is mapped at once.
Updating from v0.12.1: the launcher offers this version by itself (or Check for updates).
From v0.11 or v0.12, extractZooT-PC-v0.13.zipover your folder once (youruserfolder is
kept).
"Windows protected your PC"?
ZooT.exeandeden-cli.exeare not code-signed yet.
Click More info → Run anyway (first time only).
No game, keys, firmware or Nintendo artwork are included. Use your own copy of the game.
Licensed under GPL-3.0-or-later. Built on Lichii.
NVIDIA DLSS and Streamline are © NVIDIA, redistributed under their SDK licence.
ZooT-PC v0.12.1
What's fixed in v0.12.1
- Automatic update no longer hangs. On some PCs (with Windows Terminal as the default
terminal) updating from v0.11 stopped on an empty black window titledfind "…"and never
finished. The update script now runs hidden in a single console, waits for the launcher with
a time limit (then closes it), handles folders with accents (like Área de Trabalho) and
writes what it did touser\zoot\update\apply.log.
Stuck on that black
findwindow? Close it, downloadZooT-PC-v0.12.1.zipbelow and
extract it over your ZooT-PC folder (youruserfolder, with saves and settings, is kept).
This manual step is needed once: the fix only works from v0.12.1 onward, because the update
is always applied by the version you already have.
Everything from v0.12 is included: the first-start fix, the gold Z icon and click-the-card
cover picker.
"Windows protected your PC"?
ZooT.exeandeden-cli.exeare not digitally signed yet.
Click More info → Run anyway (first time only).
No game, keys, firmware or Nintendo artwork are included. Use your own copy of the game.
Licensed under GPL-3.0-or-later. Built on Lichii.
ZooT-PC v0.12
What's new in v0.12
- Fixed: error on the very first start. v0.11 could show
"'_tkinter.tkapp' object has no attribute 'status'" on the welcome screen, because the
update check ran before the main window existed. The first start is clean now. - New gold "Z" mark replaces the shield everywhere:
ZooT.exe, the taskbar, the game
window, the launcher sidebar, the default game card and the loading screen. - Click the game card to choose your cover. A small hint on the card, Click to choose a
cover from your PC, opens the picker; with a cover set it becomes Change cover. The
picture stays on your PC only (user\zoot), and Game → Remove goes back to the Z. - The status line next to the buttons wraps instead of being cut off.
- New README section about the "Windows protected your PC" (SmartScreen) warning.
"Windows protected your PC"?
ZooT.exeandeden-cli.exeare new and not digitally
signed, so Microsoft Defender SmartScreen doesn't know them yet. Click More info → Run
anyway (first time only). The source is public in this repository and the package is
built from it.
Updating: from v0.11 the launcher offers this version by itself (or use Check for updates).
From v0.10, extractZooT-PC-v0.12.zipover your folder; youruserfolder is kept.
No game, keys, firmware or Nintendo artwork are included. Use your own copy of the game.
Licensed under GPL-3.0-or-later. Built on Lichii.
ZooT-PC v0.11
What's new in v0.11
- Automatic updates: the launcher checks the ZooT-PC releases once a day (it can be turned
off in Game → Updates) and offers new versions. It downloads the zip, closes, swaps the files
and reopens, never touching youruserfolder (config, saves, shader caches, cover). There
is also a Check for updates link and button. - Your own cover: Game → Choose cover… puts your picture on the game card and behind the
loading screen; Remove goes back to the ZooT shield. It stays on your PC only. - Report button next to Stop: saves a
.zipwith a summary of your PC (Windows, CPU,
graphics cards, RAM), the launcher settings, the game config and the last logs, with the
Windows user folder hidden, ready to attach to an issue. - Gold text across the launcher, and the game title on the card in gold.
- Settings pages scroll with the mouse wheel, so no option falls off the window.
Updating from v0.10: download
ZooT-PC-v0.11.ziponce and extract it over your v0.10 folder
(or copy youruserfolder into the new one). From v0.11 on, updates arrive in the launcher.
No game, keys, firmware or Nintendo artwork are included. Use your own copy of the game.
Licensed under GPL-3.0-or-later. Built on Lichii.
ZooT-PC v0.10
First public release of ZooT-PC: a PC setup of The Legend of Zelda: Ocarina of Time
(Nintendo Switch 2) built on Lichii build-130.
No game, keys, firmware or Nintendo artwork are included. Use your own copy of the game
(.nup,.nx,.nspor.xci).
Highlights
- ZooT launcher: finds your game, quick settings, a ready check (game, core, shaders,
graphics card and RAM, shown in red below the minimum), Display & FPS, Controls, language,
saves with zip backups, help and the game log. Stays open while you play, with a Stop button.
Seven languages: Português, English, Español, Français, 日本語, 한국어, Русский. - Controls page: keyboard or controller, automatic mapping, vibration, and a Change button
for every console button and stick. - Less shader stutter: the shaders are extracted from your copy and precompiled once on a
loading screen, with Vulkan pipeline libraries (Lichii PR #741). In a cold-cache test the time
spent stuttering dropped from 51 s to 34 s and the worst hitch from 5.9 s to 2.4 s. - Loading screen: covers the game window only, shows progress, time left and Esc to skip.
- In-game shortcuts:
F1ZooT menu (video options applied at once),F7FPS 60 / 30 /
unlimited,F11fullscreen. - Portable: everything stays in the
userfolder next to the executables.
Install
- Extract
ZooT-PC-v0.10.zipanywhere. - Open
ZooT.exeand choose your game file. - Press PLAY. The first start prepares the shaders (a few minutes, once per driver).
Requirements
Windows 10/11 64-bit, a Vulkan 1.3 graphics card with 4 GB of video memory, 16 GB of RAM.
Credits
Lichii by Zortos and contributors (from Eglantine, Eden and yuzu), pipeline libraries by
PantACRO4life (Lichii PR #741), Ocarina's Dynamic FPS by Dark, Cinzel and Inter fonts (SIL OFL).
Licensed under GPL-3.0-or-later.