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Canary releases, Linux support, Audio fixes, Cutscene modding...
#1553
Extend the save slots to 10x the normal amount of slots available (1500 save slots instead of 150)
Add support for L3/R3 shortcuts for speed boosters (that can be configured to trigger other boosters or none)
Add the option ATBSpeedFactor to control more precisely the overall speed of ATB (independantly of the FPS speed)
Modding Features
Improve the Model Viewer and introduce a frame-by-frame animation editing functionality
Improve mod compatibilities in many ways
Overcome many limitations such as the number of elements (not limited to 8 anymore), the number of custom playable characters (not limited to ~250) and many other small ones
Add flexibility to event script playable character / field character relations, which greatly eases the use of custom playable characters in cutscenes
Add a couple of informations that a modded Scan can display about the enemies
Add NCalc, Dictionary Patch and event script utility functions
Launcher
Allow to use the "Canary" Memoria updates: the latest development version of Memoria can be installed everytime a Memoria developper adds a change to Memoria; Beware that work-in-progress versions are more likely to contain bugs
Support the navigation in the Launcher using a controller
Rework the interface: include Linux-compatible framework, add tooltips, mod update notifications (in the form of icons) and more readable error messages (eg. when a server is down for downloading a mod)
Add a search filter for mods
Add a MemoriaLauncher.log that logs whatever the launcher does and provide error messages, similar to what Memoria.log does in-game
Fix custom launcher themes not applying on startup
Backend
Introduce OSX and Linux patchers to install Memoria more easily on non-Windows systems
Improve GOG version support
Improve gamepad polling behaviour
Limit memory leaks caused by custom textures
Bugfixes
Fix various problems with the SaXAudio backend
Fix a soft-lock in the ending cutscene when playing in the french language
Fix a rare softlock when saving on the world map (it was a bug introduced by the PC version)
Fix battles or naming screen soft-locking as soon as the interface shows up, on some computers
Fix a bug in which trying to play the game in x86 mode would only ever show a black screen
Fix a softlock with Lich's Death Cutter in the mode SFXRework = 0
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COMPLETE CHANGELOG HERE
Game Features
ATBSpeedFactorto control more precisely the overall speed of ATB (independantly of the FPS speed)Modding Features
Launcher
MemoriaLauncher.logthat logs whatever the launcher does and provide error messages, similar to whatMemoria.logdoes in-gameBackend
Bugfixes
SFXRework = 0@snouz @Tirlititi @DV666 @SamsamTS @faospark @barkermn01 @robmcfarlane1120-sudo @julianxhokaxhiu @Albeoris @RaidenRoss @SunSi12138 @Canite
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