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DeletePanel_GameView
DeletePanel_GameView 1public class DeletePanel_GameView extends View {
23private static final int BLANK = 0, RED = 1, BLUE = 2, GREEN = 3, YELLOW = 4;
4private static final int LINE = 8, ROW = 9, NUM = 4, X = 0, Y = 1;
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bend_stick.cs
bend_stick.cs 1private IEnumerator coroutine;
2public void rotateObject(GameObject obj, char axis, int targetAngle, float speed = 1, int direction = 1)
3{
4if (targetAngle < -359 || targetAngle > 359)
5{
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DynamicDataDisplayAnimationGraphWith...
DynamicDataDisplayAnimationGraphWithSrider.cs 1using System;
2using System.Windows;
3using System.Windows.Controls;
4using System.Windows.Media;
5using Microsoft.Research.DynamicDataDisplay.DataSources;
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