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Solutions
Solution objects represent the solution computed by a planning algorithm, and they can be used by the agents to decide how to behave in an uncertain environment with limited resource availability. For example, a solution can be a policy describing the action to execute depending on the environment state. Other examples are collections of policies and finite-state controllers. The toolbox provides generic data structures which represent such solutions, and below we discuss them in more detail for both Markov Decision Processes and Partially Observable Markov Decision Processes.
CMDPAlgorithms compute a CMDPSolution, which represents the solution that can be used by the agents to choose their actions. A CMDPSolution object provides the getActions(t, joint state) method, which returns an array containing an action for each agent given a time step and the joint state of the agents. The joint state is simply an array containing the individual states of the agents. An overview is provided in the figure below, in which an arrow indicates that a class implements an interface.

A specific implementation of a CMDPSolution is provided by CMDPSolutionPolicyBased, which uses policies to decide which actions need to be executed by the agents. It contains an MDPAgentSolutionPolicyBased object for each agent. This is visualized by the 1..n relationship in the figure.
An MDPAgentSolutionPolicyBased object can be an individual policy or a set of policies with associated probabilities:
- Individual policy: both MDPPolicyDeterministic and MDPPolicyStochastic implement the MDPAgentSolutionPolicyBased interface.
- Set of policies: in this case it is possible to use the MDPPolicySet class, which implements the MDPAgentSolutionPolicyBased interface. An MDPPolicySet object contains multiple policies, which can be either an MDPPolicyDeterministic or an MDPPolicyStochastic object.
After solving a planning problem, the algorithm obtains individual policies or sets of policies for each agent. Finally, it creates an CMDPSolutionPolicyBased object, which is eventually returned. Below we provide a few additional details about deterministic and stochastic policies.
Class: solutions.MDPPolicyDeterministic
The getAction(t,s) method returns the action to be executed in state s at time t.
Class: solutions.MDPPolicyStochastic
The getAction(t,s) method samples an action from the distribution represented by the stochastic policy, and it returns this action. Calling getAction(t,s) multiple times for the same t and s may give different actions due to the stochastic nature of the policy.
The solution corresponding to an agent is defined by an POMDPSolutionFinite object, which provides a getPolicy() method that returns a policy that the agent should execute. We can distinguish two types of solutions, for which we provide an overview below.
Class: directly implemented by policies (see next section)
If the agent has one single policy to execute, then the POMDPSolutionFinite object can be seen as a wrapper around the policy, and the call to getPolicy() immediately returns the policy.
Class: solutions.POMDPPolicyFiniteSet
The POMDPPolicyFiniteSet class represents a solution in which an agent has a set of policies with corresponding probabilities. Upon calling the `getPolicy()' method, the solution object samples a policy from the distribution, which it subsequently returns. Each policy in the set should be represented by an POMDPPolicyFinite object, which we discuss below.
Policies are represented by an POMDPPolicyFinite object. This is an interface that contains multiple methods:
- getAction(b,t): returns the action to be executed in belief b at time t
- update(a,o): update data structure representing the policy, depending on the action executed by the agent and the observation received (e.g., transition to a new state in a finite-state controller)
- reset(): resets the data structures which represents the policy (e.g., set state of finite-state controller to initial state)
Currently there are three implementations of the policy interface available, which we discuss below. The structure of the interface and the implementing classes is also visualized in the figure.
All implementing classes also implement the POMDPSolutionFinite interface, and they contain a function getPolicy() which returns its own object.

Class: solutions.POMDPPolicyFiniteVector
The getAction(b,t) method returns the action to be executed in belief b at time t. The policy is represented by a set of alpha vectors for each time step.
Class: solutions.POMDPPolicyFiniteGraph
The getAction(b,t) method returns the action to be executed based on the current state of the finite-state controller. The update(a,o) method implements the transition of controller states, and reset() sets the current state to the initial state of the controller.
For more details about this policy representation we refer to: Walraven, E., & Spaan, M. T. J. (2018). Column Generation Algorithms for Constrained POMDPs. Journal of Artificial Intelligence Research, 62, 489–533.
Class: solutions.POMDPPolicyFiniteFSC
The getAction(b,t) method returns the action to be executed based on the current state of the finite-state controller. The update(a,o) method implements the transition of controller states, and reset() sets the current state to the initial state of the controller.
For more details about this policy representation we refer to: Poupart, P., Malhotra, A., Pei, P., Kim, K.E., Goh, B., & Bowling, M. (2015). Approximate Linear Programming for Constrained Partially Observable Markov Decision Processes. In Proceedings of the 29th AAAI Conference on Artificial Intelligence (pp. 3342–3348).
The ConstrainedPlanningToolbox has been developed by the Algorithmics group at Delft University of Technology, The Netherlands. Please visit our website for more information.