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CubeEvil4 v0.43.0 Alpha
Fixed
- No more crash at an elevator late on the island (and at other elevators that change the room).
- On 32-bit phones, no more crash in the castle hall with the fire-breathing dragon heads.
- On 32-bit phones, a hidden cause of crashes when a movie starts is gone.
- On 64-bit phones, the laser beams in the island corridor are drawn where they really hit, instead of cutting Leon with invisible beams.
- Items without a place in the attache case (weapons from the game's debug menu, saves changed by the hidden debug editor up to v0.41.3) get a free place, and the "E" mark no longer sits in the middle of the inventory.
New
- Picture format "Stretched" in the app menu, next to 4:3 and 16:9.
- "Latch B" for the touch controls: one tap keeps Leon running until the next tap.
- A sensitivity slider for gyro aiming (0.5× to 3×).
- At start the app checks how your GPU draws the movie colours and writes the result to the error log (for the green movies some phones show).
- The error log now holds the app's own lines on every Android version, Android 10 and older too.
Changed
- Picture format order: 4:3 (Original) first, then 16:9 and Stretched.
- A little more space between the lines of the app menu; the gyro option is called "Gyro aiming".
Congrats to player Kaede for finishing the game in Alpha status! Beta coming.