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Start your Unity projects on the right foot with a clear MVC structure and the right Unity version. Designed for team collaboration, long-term stability, and efficient development, this repo provides a solid foundation for any Unity project.

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UnityMVCProject

A clean, modular, and open-source Unity 3D project template using the MVC architecture.

This template provides a well-organized project structure, example scripts to help developers quickly start building Unity projects following Model-View-Controller principles. It is designed for clarity, maintainability, and ease of collaboration.

⚡ Key Features:

  • MVC Architecture: Clear separation of Models, Views, and Controllers.
  • Open-Source Friendly: Structured for contribution and learning.
  • Unity Version: 2022.3.53f1 LTS (3D Build-in Render Pipeline).

💡 Rule of Thumb:

  • Placeholder explanation scripts (e.g., Prefabs.cs) are optional — remove in production.
  • Use logical subfolders: Group by asset type or usage, not by asset name. Keep in mind: wide hierarchy + shallow is better for small projects or templates, deep hierarchy + structured is better for large projects with hundreds/thousands of assets.
  • Maintain consistent naming conventions for clarity (PascalCase for scripts, descriptive names for prefabs/materials).

🚀 Create your new repository from the template :

  1. Click the green “Use this template” button → choose “Create a new repository”.
  2. Fill in:
    • Repository name: (your new project’s name)
    • Owner: (your account or organization)
    • Choose Public or Private
  3. Click “Create repository”.
  4. Clone your new repository locally

git clone https://github.com/<your-username>/<your-new-repo>.git

⚠️ Don’t clone the template directly — clone your newly created repo.

  1. Install and enable Git LFS

    • If you haven’t already set up Git LFS on your machine:

      git lfs install

  2. Pull down LFS files

    cd <your-new-repo>

    git lfs pull

  3. Now make your changes, then commit and push.

✅ Recommended approach:

# Windows users

git config --global core.autocrlf true

# macOS/Linux users

git config --global core.autocrlf input

That combo:

  • Stores LF in repo (always)
  • Gives CRLF to Windows devs on checkout (so scripts still run fine)
  • Converts back to LF on commit

About

Start your Unity projects on the right foot with a clear MVC structure and the right Unity version. Designed for team collaboration, long-term stability, and efficient development, this repo provides a solid foundation for any Unity project.

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