This patched version changes the following:
- Adds 12 MB and 16 MB options for the RAM size.
- Disables the nag screen.
- Changes the following default settings:
- General settings:
- "Enable Discord Rich Presence": Changed to False
- "Hide advanced settings": Changed to False
- Advanced:
- "Enable debugger": Changed to True
- "Always use interpreter core": Changed to True
- "Check if Project64 is already running": Changed to False
- "Store game saves in separate folders": Changed to False
- "Speed display": Changed to True
- "Show status bar": Changed to True
- Defaults:
- "Memory size": Changed to 16 MB
- General settings:
- Removes the Video plugin selection from the welcome screen.
- The reason for this change is because I don't know where is the GLideN64 plugin.
- Reverted commit 16667ec:
[Core] Proper Dezaemon 3D SRAM 96KB save support- It breaks the save type detection for gz
- Allow enabling/disabling the o32 FPR ABI names for floating point registers.
Project64 is a free and open-source emulator for the Nintendo 64 and Nintendo 64 Disk Drive written in C++ currently for Windows (planned support for other platforms in the future)
- Operating System
- Windows XP and later
- CPU
- Intel or AMD processor with at least SSE2 support
- RAM
- 512MB or more
- Graphics card
- DirectX 8 capable (Jabo's Direct3D8)
- OpenGL 1.1 capable (Project64 Video)
- OpenGL 3.3 capable (GLideN64)
Installer for the latest stable release: https://www.pj64-emu.com/windows-downloads
Follow the instructions in the setup window to complete the installation.
Download nightly builds here: https://www.pj64-emu.com/nightly-builds
Note: x64 builds are NOT recommended for regular use. They are incomplete and very experimental. Due to this, x64 builds are currently slower than 32-bit builds.
Join the official Project64 Discord server to seek help from Project64 developers, contributors, and the community! Please ask questions here first and see if you should open an issue.
Visual Studio Community 2015 or later
Load .sln project file and compile.
See the BUILDING.md file for details.
Please read CONTRIBUTING.md before contributing, opening issues or pull requests, or for other contributions.
We use semantic versioning for Project64. For the versions available, see the tags on this repository.
- Zilmar - Current maintainer - Zilmar
- Jabo - Previous contributor - Jabo
- Smiff - Previous contributor - Smiff
- Gent - Previous contributor - Gent
See also the list of contributors who participated in this project.
This project is licensed under the GPLv2 License - see the LICENSE.md file for details.