Skip to content

AplDGrape/SceneEditor-Unity

Folders and files

NameName
Last commit message
Last commit date

Latest commit

 

History

8 Commits
 
 
 
 
 
 
 
 
 
 
 
 

Repository files navigation

SceneEditor-Unity

Name: Francis Raphael D. Apolinar

Instructions to Run:

This project contains Unity implementations. Use the corresponding link and instructions below.


Scene Editor: Github: https://github.com/AplDGrape/GDENG03_SceneEditor.git How to Run:

  1. Open using Visual Studio 2019 or 2022
  2. Starting class is main.cpp in the App folder
  3. Press Run/Debug to run the program
  4. Save a scene

Unity Version: GitHub: https://github.com/AplDGrape/SceneEditor-Unity.git How to Run:

  1. Open the Unity project.
  2. Go to Assets/Resources folder to find the .xml files/scenes to load.
  3. Go to Assets/SceneLoader.cs script then edit this line to your custom .xml scene name to load the .xml scene image
  4. Press Play to load the scene from XML. Main Entry: Assets/SceneLoader.cs

About

No description, website, or topics provided.

Resources

Stars

Watchers

Forks

Releases

No releases published

Packages

No packages published

Languages