Build rv5.alpha.5
Pre-releaseUpdated to forge 1.12.1 RB. - yueh
Feature #3063: Refactored the BaseActionSource. API Change. Refer to docs for more details. - yueh
Feature #3064: Improve terminal search box - fscan
Feature #3091 Rework AEItemStack. API Change. - fscan
Feature #3102: Make UVLLoader a bit more robust while preserving functionality for AE2 addons - yueh
Feature #3107: Further performance improvments for the energygrid. - yueh
Feature #3110: Improved IGrinderRegistry. API Change. - yueh
Fixes #3071: We don't need the showCraftingLabel flag, as IAEStack is perfectly fine with 0 size stacks. - fscan
Fixes #3081: Fixes blocking mode blocking on empty inventory. - yueh
Fixes #3098: Use index not slotNumber - fscan
Fixes #3105: Dupe bug due to forge default itemhandler implementation. - yueh
Fix matter condenser input slot - fscan
Set stack size to 1 for rendering - fscan
Cleanup inventory change handling - fscan
Only calculate difference when it's the same item - fscan
Call saveChanges when inventory changes. - fscan
Correctly handle the grid power storage during onJoin/onSplit. - yueh
Cache the STORAGE_MONITORABLE_ACCESSOR Capability to reduce the amount of MENetworkCellArrayUpdates - fscan
Fixes ArithmeticException in PartP2PFEPower - fscan
Fixes fluid p2p voiding excess liquids - fscan